Levente Uzonyi uploaded a new version of EToys to project The Trunk: http://source.squeak.org/trunk/EToys-ul.470.mcz
==================== Summary ====================
Name: EToys-ul.470 Author: ul Time: 31 March 2022, 5:02:53.124672 pm UUID: d3d57031-36b6-418b-8621-6e5802429be6 Ancestors: EToys-ct.469
- use Symbol class >> #lookup: instead of #hasInterned:ifTrue: - use #includesSubstring: instead of the deprecated #includesSubString:
=============== Diff against EToys-ct.469 ===============
Item was changed: ----- Method: Player>>changeScript:toStatus: (in category 'scripts-standard') ----- changeScript: scriptName toStatus: statusSymbol "Change the script of the given name to have the given status, and get all relevant script-status controls updated"
scriptName ifNil: [^ self]. + (Symbol lookup: scriptName) ifNotNil: - Symbol hasInterned: scriptName ifTrue: [:sym | self instantiatedUserScriptsDo: [:aScriptInstantiation | aScriptInstantiation selector == sym ifTrue: [aScriptInstantiation status: statusSymbol. aScriptInstantiation updateAllStatusMorphs]]]!
Item was changed: ----- Method: Player>>doScript: (in category 'scripts-standard') ----- doScript: scriptNameString "On the next tick of the clock, run the given script once"
+ (Symbol lookup: scriptNameString) ifNotNil: - Symbol hasInterned: scriptNameString ifTrue: [:sym | (self class includesSelector: sym) ifTrue: [costume addAlarm: #triggerScript: with: sym after: 1]]!
Item was changed: ----- Method: Player>>existingScriptInstantiationForSelector: (in category 'customevents-scripts-kernel') ----- existingScriptInstantiationForSelector: scriptName "Answer the existing script instantiation for the given selector, or nil if none"
scriptName ifNil: [^ nil]. + ^(Symbol lookup: scriptName) ifNotNil: [ :sym | + self costume actorStateOrNil ifNotNil: [ :actorState | + actorState instantiatedUserScriptsDictionary at: sym ifAbsent: [nil]]]! - Symbol hasInterned: scriptName - ifTrue: [ :sym | - self costume actorStateOrNil ifNotNil: [ :actorState | - ^actorState instantiatedUserScriptsDictionary at: sym ifAbsent: [nil]]]. - ^ nil!
Item was changed: ----- Method: Player>>performScriptIfCan: (in category 'scripts-standard') ----- performScriptIfCan: scriptNameString "If I understand the given script name, perform it now" + + (Symbol lookup: scriptNameString) + ifNotNil: [:sym | (self class includesSelector: sym) - ^Symbol - hasInterned: scriptNameString - ifTrue: [:sym | (self class includesSelector: sym) ifTrue: [self triggerScript: sym]]!
Item was changed: ----- Method: Player>>tellAllSiblings: (in category 'scripts-standard') ----- tellAllSiblings: aMessageSelector "Send the given message selector to all my sibling instances, but not to myself"
+ (Symbol lookup: aMessageSelector) + ifNotNil: [ :sel | + self belongsToUniClass + ifTrue: [self class allSubInstancesDo: + [:anInstance | + anInstance isInTrash ifFalse: [ + anInstance ~~ self ifTrue: [ anInstance triggerScript: sel ]]]] + ifFalse: [(sel ~~ #emptyScript) ifTrue: + [ScriptingSystem reportToUser: ('Cannot "tell " ' translated, aMessageSelector, ' to ' translated, self externalName) ]]]! - Symbol hasInterned: aMessageSelector - ifTrue: [ :sel | - self belongsToUniClass - ifTrue: [self class allSubInstancesDo: - [:anInstance | - anInstance isInTrash ifFalse: [ - anInstance ~~ self ifTrue: [ anInstance triggerScript: sel ]]]] - ifFalse: [(sel ~~ #emptyScript) ifTrue: - [ScriptingSystem reportToUser: ('Cannot "tell " ' translated, aMessageSelector, ' to ' translated, self externalName) ]]]!
Item was changed: ----- Method: Player>>tellSelfAndAllSiblings: (in category 'scripts-standard') ----- tellSelfAndAllSiblings: aMessageSelector "Send the given message selector to all my sibling instances, including myself"
+ (Symbol lookup: aMessageSelector) ifNotNil: [ :selectorSymbol | + self belongsToUniClass + ifTrue: [self class allSubInstancesDo: + [:anInstance | + anInstance isInTrash ifFalse: [ + (anInstance respondsTo: selectorSymbol) ifTrue: + [anInstance triggerScript: selectorSymbol ]]]] + ifFalse: [(selectorSymbol ~~ #emptyScript) ifTrue: - Symbol hasInterned: aMessageSelector - ifTrue: [ :sel | - self belongsToUniClass - ifTrue: [self class allSubInstancesDo: - [:anInstance | - anInstance isInTrash ifFalse: [ - (anInstance respondsTo: sel) ifTrue: - [anInstance triggerScript: sel ]]]] - ifFalse: [(sel ~~ #emptyScript) ifTrue: [ScriptingSystem reportToUser: ('Cannot "tell " ' translated, aMessageSelector, ' to ' translated, self externalName) ]]]!
Item was changed: ----- Method: SoundLibraryTool>>listing (in category 'initialization') ----- listing | list newList format soundData selectorList formatList | list := SampledSound soundLibrary keys sort. selectorList := OrderedCollection new. formatList := OrderedCollection new. list do: [:each | soundData := (SampledSound soundLibrary at: each) second. soundData isNumber ifTrue: [format := 'uncompressed'] + ifFalse: [(soundData includesSubstring: 'Vorbis') - ifFalse: [(soundData includesSubString: 'Vorbis') ifTrue: [format := 'Vorbis'] + ifFalse: [(soundData includesSubstring: 'Speex') - ifFalse: [(soundData includesSubString: 'Speex') ifTrue: [format := 'Speex'] ifFalse: [(soundData includesSubstring: 'GSM') ifTrue: [format := 'GSM']]]]. selectorList add: each. formatList add: format]. newList := OrderedCollection new. newList add: selectorList asArray. showCompression ifTrue:[newList add: formatList asArray] ifFalse:[newList add: (Array new: (formatList size) withAll:' ')]. ^newList!
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