On Thu, 8 Nov 2018 at 08:41, Stéphane Rollandin <lecteur@zogotounga.net> wrote:
Hello,

Thanks to all the good people that helped having a working Squeak3D
plugin for recent VM, I am pleased to announce the release of a game I
started in 2005 and then let kind of forgot, a remake of The Sentinel
from 1986 (I used to play this one a lot). It is a Wonderland
application, and it works in a 5.1 image. Nice:)

So here it is:
http://www.zogotounga.net/comp/guardians.htm

Still in beta, since I have experimented a fair share of VM crashes, but
very much playable. See the above page for instructions.

Some feedback on the gameplay.

1. After transfer to a robot the view direction is reversed so you are looking at the robot you just came from to make it quicker to absorb.
But it doesn't reverse the height vector, so if you build a high tower of boulders, its annoying and time consuming to arrow down to view the previous robot.

2. It would be nice to see the robot starting position on the rotating level overview.
What I find myself doing on a new level is entering a game just to have a look around to determine the staring position, 
then <Escape> back to the level overview to plan a strategy,

3. The arrow keys are a long way from the other main action keys  R, A, B when my right hand is on the mouse.
its might be nice to have S, E, F C are the navigation keys.  Then my hand won't have to keep jumping around the keyboard.

4. Even better would be looking around using a right-click-drag.

5. A key to look directly at sentinels would be nice.  
After transferring to a new robot the first thing I want to do is check my visibility to the sentinel.
If the transfer was steeply up/down it can be disorientating and time consuming to find the sentinel.

cheers -ben