Matthew,

That's fantastic!

Nikolay

On Tue, Jun 8, 2010 at 3:35 PM, Matthew Fulmer <tapplek@gmail.com> wrote:
Hi. Open Cobalt now runs mostly as it should on Squeak 4.1. It
is not a finished port, but it is definitely enough to start
playing with, testing out OpenGL, packaging it up for
installation into current images, or whatever.

Up to date instructions are kept at
http://cobalt.cs.duke.edu/pub/INSTALLING.txt

Reply with any questions. Current copy of installation
instructions reproduced below.

-----------------------------------------------------------------

Welcome to the beta version of Cobalt ported to Squeak 4.1

To run me, you will need:
- the latest cobalt-trunk.*.zip file from
 http://cobalt.cs.duke.edu/pub/
- the latest opencobalt-1.0alpha*.zip from
 http://www.cs.duke.edu/~jdougan/downloads/1.0alpha1/
- A recent VM from http://squeakvm.org
- http://ftp.squeak.org/sources_files/SqueakV39.sources.gz

1. Unzip the opencobalt-1.0alpha*.zip folder somewhere
2. Unzip the cobalt-trunk.*.zip file inside the
  opencobalt-1.0alpha* folder. It
  contains 3 files:
  cobalt-trunk.*.image
  cobalt-trunk.*.changes
  config/cobalt-browser.conf
3. unzip SqueakV39.sources.gz and put SqueakV39.sources into the
  opencobalt-1.0alpha* folder
4. run cobalt-trunk.*.image using your VM
5. Do this: CProjectMorph open: CobaltModularPanel
6. Click the menu item Cobalt > Start Cobalt

== About this image ==

This image is a trunk image from November 2009, updated to the
latest code in the trunk repository, except where that conflicts
with Cobalt.  Feel free to make a better image based on the
current, 4.1 images.

Known issues are listed at
http://cobalt.cs.duke.edu/pub/cobalt41todo.txt

--
Matthew Fulmer (a.k.a. Tapple)