[Newbies] Squeak/eToys manual?

stéphane ducasse ducasse at iam.unibe.ch
Thu Jul 6 15:38:48 UTC 2006

May be you should post to the squeakland mailing-list.
It seems that people can help you there.


On 6 juil. 06, at 14:30, John Kershaw wrote:

> On 02/07/06, stéphane ducasse <ducasse at iam.unibe.ch> wrote:
>> Hi john
>> tell us more where you are and what you want to achieve and we will
>> help you.
> Okay, here are a couple of things I'd like to do tomorrow:
> Our 'pets' currently have 1 variable, thirst, which increases once per
> second, and turns the animal 90 degrees when it reaches maximum. I can
> key the heading to the thirst divided by a factor, and/or use other
> geometric stuff to reflect variables, but I'd be interested in
> demonstrating different ways to show the affect of increasing thirst
> (and other variables - hunger, illness, happiness?): changing colour
> (going green), changing 'frame' to show another version of the
> creature (which I think uses 'holder' somehow, but haven't been able
> to figure out quite how).
> We're doing an 'Arts Week' based on a woodland theme every afternoon
> this week, and my slot is tomorrow. I'd like to use Squeak to 'grow'
> forests and flowers from 'seeds', using different 'faces' onto the
> same object. How would I tackle that? How could I introduce a random
> element into the growth rate (shape?) so that all the trees look
> slightly different? Species too?
> John.
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