[Newbies] RE: Why Squeak is so sloooow?

Brad Fuller brad at sonaural.com
Thu Sep 21 15:47:37 UTC 2006

Antonio San. wrote:
> I haven't any game, indeed I'm going to look for a
> good environment for game-develop learning ... and I
> think that squeak could be a very very useful project
> for spending efforts and time.
> But I have done the test with the "games" inside
> squeak: BouncingAtoms and Blob.
> Only 1 BouncingAtoms and 3 Blobs are enough for
> getting an important slowdown in all objets in the
> screen (Centrino 1.8 Ghz with 512Mb RAM)
> It would be interesting check if the high CPU use
> continues when you enter in an other project giving in
> background blobs working. But I don't know how to do
> that, because when I enter in an other project blobs
> stop.
Maybe you should do some proper scientific tests on your specific needs.
What type of game are you going to create?

brad fuller
sonaural: www.sonaural.com
personal: www.bradfuller.com

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