[Newbies] Animations and sprites in squeak

Offray Vladimir Luna Cárdenas offray.luna at javeriana.edu.co
Fri Sep 29 22:18:53 UTC 2006

Hi all,

I'm thinking in making some kind of RPG game, just for fun in Squeak, 
with the same feeling of The Flight of the Amazon Queen[1] and the same 
visual appareance [2]. I think that this can be made with sprites and 
animations in Squeak. So here come my questions

1. How can I indicate the place of a sprite in a animation? I'm thinking 
in three kinds of sprites: the first plane for bigger objects closer to 
the screen, a second plane sprite, where characters are located, and a 
perspective sprite for depth and distant objects.

2. How can I trace invisible trajectories in a scene? (making that 
animated characters come and go in the scenary).

3. I would like to make that the characters would have some kind of 
dialogs between them and putting the possible phrases on a flap seems a 
nice alternative, but when I drop text on a flap I get a representation 
of that text (smaller, with a name, etc) and not only the text. There is 
a way to make it?

Any pointer about these items?



Ps: Recently I wrote a mail asking about accented characters and 
hypertext on a Bookmorph and I get no answer. I know it not your 
obligation but I was wondering if I'm making the questions in an 
improper way or place.


[1] The Flight of the Amazon Queen: 
[2] Screeshots: 

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