[Newbies] Morph speeds up stepping when grabbed

Bert Freudenberg bert at freudenbergs.de
Fri Dec 7 16:22:51 UTC 2007


Did you set the "higherPerformance" preference?

- Bert -

On Dec 7, 2007, at 13:22 , kropki wrote:

>
> Hi!
>
> I'm having some performance problems with morphs, I think.
>
> I have made two morphs: first is the owner of the second and the  
> second one
> is doing stepping with as little timeStep, as possible (1?). Still  
> it's too
> slow.
>
> When I click on the morph, the owner is being picked. While in the  
> air, the
> step function for the submorph suddenly gets called very often and the
> animation is nice and fast.
>
> What's the reason for that? How can I modify the morphs, so that I get
> faster animation, when morphs aren't grabbed? Is it because, while  
> in the
> air, one morph or another gets different stepTime or the step  
> method is
> called in a different way? Or maybe some part of the code is not  
> being run
> resulting in less overhead?
>
> Thanks for your help :)
>
> cheers,
> kropki
> -- 
> View this message in context: http://www.nabble.com/Morph-speeds-up- 
> stepping-when-grabbed-tf4961762.html#a14211547
> Sent from the Squeak - Beginners mailing list archive at Nabble.com.
>
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