[Newbies] Morph speeds up stepping when grabbed
bert at freudenbergs.de
Fri Dec 7 16:22:51 UTC 2007
Did you set the "higherPerformance" preference?
- Bert -
On Dec 7, 2007, at 13:22 , kropki wrote:
> I'm having some performance problems with morphs, I think.
> I have made two morphs: first is the owner of the second and the
> second one
> is doing stepping with as little timeStep, as possible (1?). Still
> it's too
> When I click on the morph, the owner is being picked. While in the
> air, the
> step function for the submorph suddenly gets called very often and the
> animation is nice and fast.
> What's the reason for that? How can I modify the morphs, so that I get
> faster animation, when morphs aren't grabbed? Is it because, while
> in the
> air, one morph or another gets different stepTime or the step
> method is
> called in a different way? Or maybe some part of the code is not
> being run
> resulting in less overhead?
> Thanks for your help :)
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