[Newbies] web based game development in squeak
karl.ramberg at comhem.se
Sun Jun 10 18:29:17 UTC 2007
>> work in that. There is no shortcut there and you will be
>> testing/running entirely in the browser.
> Unless you're in a time-warp, developing games out of Ahl's Basic
> even usable for graphics/real-time games of that era. At least, when
> decent Space Invaders.
> Your real choices are Java and Flash. And some people won't do Java
> while others won't do Flash. (But then, some people turn off
> would work pretty well and I've seen a TCL plug-in that's kind of
> cool. Also Silverlight is allegedly coming, though it's in
> pre-pre-pre-Alpha (so Microsoft is at the "it'll do everything our
> competitor's products will do and more" phase, soon to be replaced by
> the "you'll use it and like it OR ELSE" phase).
> It's actually a pretty dismal situation.
>  http://www.atariarchives.org/basicgames/
>  http://www.treblig.org/si/spaceiv.html
> This is the best one I've seen, and it's notable for actually
> =working=, and it has a whole bunch of caveats based on browser.
>  Though, at least, it's not absolutely necessary that you use the
> Java language anymore.
> Beginners mailing list
> Beginners at lists.squeakfoundation.org
You can use Squeak projects to make and publish games on the internet.
Go to Squeakland to get the plugin.
You can also use Scratch to make and publish simple games. I'm actually
not sure how the Scratch stuff works. I think it's a java Squeak vm
mixture of some sort. Some one have to clarify what goes on there.
More information about the Beginners