[Newbies] Re: Inspector instances
Zulq Alam
me at zulq.net
Sun Dec 7 19:03:39 UTC 2008
Once you have the window you can #delete it. There may better (safer?) ways.
(Inspector allInstances gather:
[:e | e dependents collect:
[:d | d window]])
asSet do: [:e | e delete]
- Zulq
Claus Kick wrote:
> Hello everyone,
>
> I tried to update my Squeak image a bit.
>
> Since I wanted an uninterrupted update, I changed
> ReleaseBuilderFor3dot10>>loadTogether:merge: a bit, as not to throw a
> walkback window saying "The changes should be reviewed".
>
> Unfortunately, I forgot to comment out opening the inspector as well.
> Then I started the update and had dinner. I think one or two warnings
> kept creeping up (replacing changed classes - where can you get rid of
> that message btw?)
>
> So, now I have an updated 3.10 Image and a million (at least it feels as
> if) Inspectors open.
>
> Now, in other Smalltalks you do just that
>
> Inspector allInstances do:[:win | win close]
>
> or
>
> Inspector allInstances do:[:in | in mainWindow close].
>
>
> I tried getting the SystemWindow of each Inspector instance, but sending
> #close to it just yields yet another walkback.
>
> How do you do that in Squeak? I spent the last half hour browsing
> through Morph, its Subclasses and ToolSet (trying to understand what
> acutally happens if you inspect an Object).
>
> Please help a poor updater :D
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