[Newbies] Getting a handle on objects which are instantiated
through the various flaps
Andy Burnett
andy.burnett at knowinnovation.com
Fri Feb 8 12:36:32 UTC 2008
I imagine the answer to this is going to be pretty obvious. However... ;-)
When I pull an object from a flap onto the desktop, how can I get a handle
on it so that I can send it messages programmatically? What I am hoping is
that I could drag e.g. the bouncing atom thing into a project, and then - in
a workspace? - be able to send it messages. Or, if this is completely the
wrong approach, how else might I be able to play with an object instantiated
in this way.
Thanks
AB
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.squeakfoundation.org/pipermail/beginners/attachments/20080208/9d149f1c/attachment.htm
More information about the Beginners
mailing list