[Newbies] Morphic - How to animate without defining #step ?
oscar.nierstrasz at gmail.com
Sun Jan 20 14:23:21 UTC 2008
Cool! That works. I added
doRedraw ifTrue: [self currentWorld doOneCycleNow]
doRedraw := true.
doRedraw := false.
so I can turn redrawing on and off.
On Jan 20, 2008, at 13:07, Herbert König wrote:
> Hello Oscar,
> not sure if I understand you correctly but if I need something
> displayed *now* I either use bitBlt (as long as its only simple
> rectangles) or World>>doOneCycleNow.
> Reading the comment there it sholdn't be done this way but whenever I
> have a busy algorithm and I want the display refreshed it works for
> Herbert mailto:herbertkoenig at gmx.net
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