[Newbies] Re: Programmatically simulating drag and drop
Sean P. DeNigris
sean at clipperadams.com
Tue Apr 6 17:02:28 UTC 2010
Bert Freudenberg wrote:
>
> How detailed do you need the simulation to be? In the end, dropping
> results in
>
> targetMorph addMorph: droppedMorph
>
Thanks. I tried it and it didn't work because what I'm doing is writing an
acceptance test, and I need the drag & drop events to fire. When I do that
only, it just adds the "dropped morph" as a sub-morph to the target.
Also, I'm highly curious about how to programmatically interact with the
HandMorph in general. I looked at HandMorphForReplay a little bit, but it
seems to use recording of positions (which would be too brittle for a
high-level test).
Sean
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