[squeakland] [Newbies] Introductory documentation for OSC in Squeak

Ricardo Moran richi.moran at gmail.com
Thu Mar 17 00:28:25 UTC 2011


On Wed, Mar 16, 2011 at 4:37 PM, OFFRAY VLADIMIR LUNA CARDENAS <
offray.luna at javeriana.edu.co> wrote:

> Hi all,
>
> ----- Mensaje original -----
> De: Ricardo Moran <richi.moran at gmail.com>
> Fecha: Miércoles, 16 de Marzo de 2011, 11:20 am
> Asunto: Re: [squeakland] [Newbies] Introductory documentation for OSC in
> Squeak
> A: Bert Freudenberg <bert at freudenbergs.de>
> CC: Mailinglist Squeakland <squeakland at squeakland.org>, "A friendly place
> to get answers to even the most basic questions about Squeak." <
> beginners at lists.squeakfoundation.org>
>
> >
> >
> >
> On Wed, Mar 16, 2011 at 12:45 PM, Bert Freudenberg <bert at freudenbergs.de>wrote:
> >
>>
>>
>> >
>> >
>>
>> >
>> > On 16.03.2011, at 15:18, OFFRAY VLADIMIR LUNA CARDENAS wrote:
>> >
>> >
>> >
>> > > Hi all,
>> >
>> > >
>> >
>> > > I'm using Physical Etoys in Squeak for Linux (0.7 version) for
>> interact with an arduino board. Other people is using vvvv for their work
>> with sensors. I would like to use OSC for enabling communication with them,
>> but I can't find any newbie documentation on that subject, in fact, I only
>> find on the web that OSC is supported by Squeak and is a nice protocol, even
>> proudctos like Musical Objects that use it, but not many details. Any
>> introductory information on Squeak and OSC will be appreciated and if I can
>> get details on time to make proper communication, even better.
>> >
>> >
>> >
>> > >
>> >
>> > > Thanks a lot,
>> >
>> > >
>> >
>> > > Offray
>> >
>> >
>> >
>> >
>> I don't think there is "introductory documentation" for OSC in Squeak. You
>> should load the OSC package from Squeakmap and see if you can make sense of
>> it.
>> >
>> >
>> >
>> > But maybe Ricardo can give you some hints, IIRC he used OSC to connect
>> to Kinect.
>> >
>
>
> >
> Hi,
>
> >
> Bert is right, AFAIK there is no introductory documentation. However, the
> code is very simple, it has a lot of tests and examples and in the last
> version I added a lot of comments. So it should be easy to understand and
> use. Start by looking at OSCServer class comments and tests.
>
> >
> >
>
> >
> Note that the squeakmap version is outdated, you should probably load it
> directly from squeaksource
> http://www.squeaksource.com/OSCClient/OSC-Richo.23.mcz.
>
> >
> >
>
> >
> I don't know exactly what you're trying to acomplish, though. Are you
> trying to use OSC to communicate with the Arduino? What is ww?
>
> >
> Cheers,
> Richo
>
> >
> >
>
>
> Thanks Bert and Ricardo for your quick answers. I will try your advice.
> vvvv is a graphical programming environment for physical computing and
> interactive art which has an interface with Arduino. The web page is here:
>
> http://vvvv.org/
>
> Is only windows only, so finding Physical Etoys was a really bless for a
> "Linux Zealot" like me :-).  vvvv has support for OSC for communication and
> because I'm using Physical Etoys is the way to communicate my work with the
> work of everyone else. The idea is to send data captured from arduino in
> Physical Etoys to vvvv so we can make a collective proto-interactive art.
>

Oh, that's cool. I'm sure you won't have any problems with OSC for Squeak
but feel free to ask me if you have any question. Also, keep posting the
experience in your blog. I'll stay tuned! :)

Cheers
Richo


>
> Thanks again,
>
> Offray
>
> By the way, I'm documenting the experience (not completed yet) here :
>
> http://hackbo.co/home/arduino/
>
>
>
>
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