[Newbies] Re: Is there an easy way to implement an animation loop?

Sean P. DeNigris sean at clipperadams.com
Thu Jan 5 19:39:12 UTC 2012


Karl Ramberg wrote
> 
> use the step method.
> 

Yes, and if you had to communicate with Morphic from another process, use
#addDeferredUIMessage:
  "m := Morph new openInWorld."
  m center: 100 at 100.
  [ 100 timesRepeat: [ 
		WorldState addDeferredUIMessage: [ m position: m position + 1 ].
		(Delay forMilliseconds: 100) wait ] ] fork

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