[Newbies] Is there an easy way to implement an animation loop?

Bert Freudenberg bert at freudenbergs.de
Fri Jan 6 11:33:26 UTC 2012

On 05.01.2012, at 22:27, karl ramberg wrote:

> Ugh, that is right.
> Stepping starts right away for a new morph.

Only if #wantsSteps answers true.

> Since you want stepping only at certain times you should use startSteppingSelector:  and stopSteppingSelector: (and not call that selector/method #step.)

Or make #wantsSteps answer false and send #startStepping later.

- Bert -

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