[Newbies] Is there an easy way to implement an animation loop?
Bert Freudenberg
bert at freudenbergs.de
Fri Jan 6 11:33:26 UTC 2012
On 05.01.2012, at 22:27, karl ramberg wrote:
> Ugh, that is right.
> Stepping starts right away for a new morph.
Only if #wantsSteps answers true.
> Since you want stepping only at certain times you should use startSteppingSelector: and stopSteppingSelector: (and not call that selector/method #step.)
Or make #wantsSteps answer false and send #startStepping later.
- Bert -
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