[etoys-dev] SQ-94 - Flip and Tumble
kharness at illinois.edu
kharness at illinois.edu
Mon Aug 16 09:04:05 EDT 2010
Hi
Flip left right and flip up down would be good labels. Flip would be found in math books more often than tumble.
Regards,
Kathleen
---- Original message ----
>Date: Mon, 16 Aug 2010 14:52:49 +0200
>From: Bert Freudenberg <bert at freudenbergs.de>
>Subject: Re: [etoys-dev] SQ-94 - Flip and Tumble
>To: etoys dev <etoys-dev at squeakland.org>
>
> On 16.08.2010, at 04:01, Steve Thomas wrote:
>
> Tried the new flip and tumble works great (for
> sketches, would be nice if this worked for all
> costumes, polygons would be trivial ;)
> Now that we have flip and tumble, do we need
> rotation style? To me its confusing to have both
> and flip and tumble are much simpler to learn and
> use.
>
> Yes we need it. How else would you make a painted
> object go upright on the screen? It disables actual
> rotation and automatically flips the graphic
> depending on heading. Flip and tumble are just
> one-shot operations that change the graphics.
> IMHO, calling them "flip left right" and "flip up
> down" would be simpler to understand, and consistent
> with the rotation style terms.
>
> I think we hide the "rotation style" tile when in
> Etoys Friendly mode.
>
> Did you mean to write "we should"?
> - Bert -
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