[etoys-dev] Re: Need for translation in DrGeo

Korakurider korakurider at gmail.com
Sat May 15 09:12:19 EDT 2010


Hi Hilaire

On Sat, May 15, 2010 at 1:26 AM, Hilaire Fernandes
<hilaire.fernandes at edu.ge.ch> wrote:
> Btw, what is the proper way to mark tiles for translation in code like
> bellow?
>
> additionsToViewerCategoryDrGeo
> ^ # (drgeo (
> (slot curveAbscissa 'The abscissa of this point on the curve' Number
> readWrite Player getCurveAbscissa Player setCurveAbscissa:)
> (slot Xw 'The x coordinate in the DrGeoII world coordinate system' Number
> readWrite Player getWorldX Player setWorldX:)
> (slot Yw 'The y coordinate in the DrGeoII world coordinate system' Number
> readWrite Player getWorldY Player setWorldY:)
> ))

You don't need to mark them.
GetTextExporter2 extracts automatically strings from method with name
starting from addtionsToViewerCategory.   Review
#allPhrasesWithContextToTranslate.
Please let us know if you see missing strings in extracted POT.

/Korakurider
>
> H
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