[etoys-dev] Issue - working textual code in an old project does not
recompile
David Corking
lists at dcorking.com
Tue May 25 04:58:34 EDT 2010
I came across a possible issue. I found a project where textual code
would not compile, because Etoys couldn't
resolve the name of a player to a class.
I opened this project of Bert's from 2008
http://wiki.squeak.org/squeak/uploads/Carousel.pr
with Etoys 4
There is a textual script pane already open. I made a small edit to
it (changed one of the constants) and typed command-s to accept it.
Squeak's pop-up menu for unrecognized names appeared: it didn't
recognize Carousel.
It seems the code itself was fine. I was able to discard the script,
and make a new one with the same name, and paste the code into it. I
could then edit and compile it to my heart's content, to modify the
animation.
I don't know enough about the compiler to fix it. If you think this
is an issue, I will post it in the bug tracker, and leave it to others
to verify and perhaps fix.
David
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