[etoys-dev] duplicates and siblings

Derek O'Connell doc at doconnel.f9.co.uk
Wed Feb 23 10:03:25 EST 2011


Hi Rita,

Terminology is debatable and probably ingrained in current users but I 
prefer "copy" and "clone" as these have similar meanings in other 
software. So: "a copy can be changed without effecting the original 
while changes to a clone effects all it's siblings"... or something similar.

-D

On 23/02/11 14:36, Rita Freudenberg wrote:
> Hi,
>
> I'm working on the Etoys reference manual right now, and on one place I want to describe the difference between sibling and duplicate. I hope someone here can help me. Here is what I wrote, is this correct? (the green double boxes refer to the green halo icon).
>
> ------------------
>
> The green double boxes in the top right duplicates the object. If you hold down the shift key you will create a sibling object. There is a difference between siblings and duplicates. At the moment of creation, it is the same, you will get a copy of the object and all it's scripts. But if you later change an existing script of the original object, the same script of the siblings will change automatically, too. The same script of the duplicates will stay the same as of the moment of the duplication.
>
> Thanks,
> Rita
>
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