[etoys-dev] Step by Step debugging and Etoys

Steve Thomas sthomas1 at gosargon.com
Thu Nov 10 19:38:24 EST 2011


On Thu, Nov 10, 2011 at 7:04 PM, Bert Freudenberg <bert at freudenbergs.de>wrote:

> You couldn't even press the "next step" button because the world would be
> literally stopped. And you wouldn't see what's going on since the world
> would not be repainted. That's what "stopping the world" means.
>
Ah, well that would be problematic :)  Thought it was similar to putting a
self halt. in a script and stepping, which does repaint on forward and turn.


> Yes, that is a solution we discussed, and think is optimal. The script
> would be "interpreted", each message "performed" individually, rather than
> executed as a compiled method.
>
> It's just ASMOP ;)
>
Funny, I have the same answer for developing a new web site, now if I could
only find the time ;)

Thanks,
Stephen
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