[etoys-dev] Camera in e-toys/scratch

karl ramberg karlramberg at gmail.com
Wed Oct 12 04:40:44 EDT 2011


I been working with the WebCamMorph code and got it working now I think.
At least it does not crash my image :-)

I think I'm going to simplify the code quite a bit because we do not
need all the
settings that WebCamMorph have.

Karl

On Tue, Oct 11, 2011 at 10:53 PM, karl ramberg <karlramberg at gmail.com> wrote:
> On Mon, Oct 10, 2011 at 2:38 AM, Gonzalo Odiard <gonzalo at laptop.org> wrote:
>> Great!
>> Anybody knows who package e-toys in Fedora?
>>
>> Gonzalo
>>
>> On Sat, Oct 8, 2011 at 8:10 AM, karl ramberg <karlramberg at gmail.com> wrote:
>>>
>>> Added to Etoys now.
>>> Camera is not working on Windows 7
>>>
>>> Karl
>>>
>>> On Fri, Oct 7, 2011 at 4:00 PM, Gonzalo Odiard <gonzalo at laptop.org> wrote:
>>> >
>>> >
>>> > On Thu, Oct 6, 2011 at 4:27 PM, karl ramberg <karlramberg at gmail.com>
>>> > wrote:
>>> >>
>>> >> On Thu, Oct 6, 2011 at 7:13 PM, Derek O'Connell <doc at doconnel.f9.co.uk>
>>> >> wrote:
>>> >> > Hi Gonzalo, Bert,
>>> >> >
>>> >> > I took a quick look at Scratch on XO-1.5 (Build: 5 customised, Sugar:
>>> >> > 0.93.4, Fw: Q3B19) and saw the effect mentioned in ticket/11297. At
>>> >> > first
>>> >> > guess this looks like a conversion problem in libv4l2 (new version?),
>>> >> > confirmed by copying my desktop versions of libv4l2.so.0 and
>>> >> > libv4lconvert.so.0 to the XO and then the camera image was perfect
>>> >> > (although
>>> >> > frame-rate was a little on the slow side). So this problem possibly
>>> >> > needs
>>> >> > bouncing elsewhere.
>>> >> >
>>> >> > Re supporting etoys/other-platforms, the c-code [1], image code [2]
>>> >> > and
>>> >> > example morph [3] was released ~20 months ago so I have no idea why
>>> >> > it
>>> >> > was
>>> >> > not adopted. I do know it worked in etoys earlier this year since I
>>> >> > loaded
>>> >> > it all up to do a 3D side-by-side demo using two webcams.
>>> >>
>>> >> I think we can add it.
>>> >>
>>> >> Karl
>>> >>
>>> >
>>> >  Hi Karl,
>>> > What should be the steps to move it forward?
>>> >
>>> > Gonzalo
>>> >
>>
>>
>
> There are some subtle bugs in the WebCamMorph code that give hard crash.
> I'm trying to pin it down but have not found the right place yet.
> Good new is that the camera works in Windows though only in a basic way.
>
> I'll try to weed out the bugs during the week
>
> Karl
>


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