[etoys-dev] Etoys Reference Manual Vol. II
Steve Thomas
sthomas1 at gosargon.com
Sat Dec 15 23:09:38 EST 2012
No problem with you going ahead and starting on Volume II, its a good idea
and with Karl latest addtion where you can drop a tile into a textual
script it makes getting started in Squeak easier.
That said I do object to changing Volume I, please leave it as is. I am
sure there are many differing opinions on this, but I think your time will
be best spent on Vol II which is needed.
Thanks,
Stephen
On Sat, Dec 15, 2012 at 7:59 PM, Edward Mokurai Cherlin <
mokurai at sugarlabs.org> wrote:
> I haven't seen any comments. Without objection, I will proceed.
>
> On Wed, Dec 12, 2012 at 11:45 AM, Edward Mokurai Cherlin
> <mokurai at sugarlabs.org> wrote:
> > I have been thinking about Rita's suggestion to split the Etoys
> > Reference Manual material into two volumes. This is how I see the
> > split. Comments, please.
> >
> > Etoys Reference Manual
> > outline
> >
> > Vol. I
> >
> > Etoys Programming
> >
> > Introduction
> > Getting Started
> > User Interface
> > Basic Objects
> > More Objects
> > Common Tiles (everything common to Morphs)
> > Less Common Tiles (every other category)
> > Etoys Scripting
> > Tile types and components (move from Common Tiles)
> > Variable data types
> > Custom events
> > Script editor
> > Running and stepping scripts
> > Ticking
> > Gold Box
> > Menu
> > Event-based programming
> > Parallel programming (include Copies and Siblings)
> > Glossary
> > Further Reading
> > Etoys by Example
> > Kedama manual
> > Waveplace tutorials
> > etc.
> > Credits
> >
> > Vol. II
> >
> > Etoys Internals
> >
> > Introduction
> > This is not a manual of Squeak or Smalltalk
> > From Etoys into Squeak: How and Why
> > Squeak and Smalltalk: the irreducible minimum
> > Object structure
> > Objects
> > Classes and Metaclasses
> > Methods and Selectors
> > Variable types
> > Smalltalk syntax
> > Accessing Squeak from Etoys
> > Translating scripts to text
> > Squeak objects on Etoys menus
> > Etoys/Squeak Development Environment
> > Players and Costumes
> > Introspection and Development Tools
> > Accessing Etoys Objects in Squeak
> > Implementation of Etoys
> > Squeak definitions of Morphs and other Etoys objects
> > The Object Catalog
> > Viewer Category Definitions
> > Squeak definitions of Etoys Scripting Tiles
> > Etoys Preferences
> > Etoys Friendly Off
> > Known Errors
> > Mime Types
> > Glossary
> > Further Reading
> > Squeak by Example
> > Gnu Smalltalk Manual
> > etc.
> > Credits
> >
> > --
> > Edward Mokurai (默雷/निशब्दगर्ज/نشبدگرج) Cherlin
> > Silent Thunder is my name, and Children are my nation.
> > The Cosmos is my dwelling place, the Truth my destination.
> > http://wiki.sugarlabs.org/go/Replacing_Textbooks
>
>
>
> --
> Edward Mokurai (默雷/निशब्दगर्ज/نشبدگرج) Cherlin
> Silent Thunder is my name, and Children are my nation.
> The Cosmos is my dwelling place, the Truth my destination.
> http://wiki.sugarlabs.org/go/Replacing_Textbooks
> _______________________________________________
> etoys-dev mailing list
> etoys-dev at squeakland.org
> http://lists.squeakland.org/mailman/listinfo/etoys-dev
>
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