[etoys-dev] Etoys Reference Manual Vol. II
Edward Mokurai Cherlin
mokurai at sugarlabs.org
Sun Dec 16 18:04:47 EST 2012
On Sun, December 16, 2012 3:54 am, Rita Freudenberg wrote:
> Hi Ed,
>
> I'm sorry there was no answer yet.
I had hoped for someone to acknowledge my suggestion sooner, and say
that it would take a while to evaluate. Thank you for doing so now.
> No comments mean no one had the time to
> comment right now. I hope to find the time during christmas break. But I
> don't want you to assume all your suggestions are agreed upon. That said,
> you made certain good points and these will definitely be considered.
OK. That's in line with what I expected.
> I agree with Steve, feel free to go on with Volume II.
Right, then. I will set up Vol. II and move the Squeak materials out
of the Volume I draft. I will wait to hear whether splitting the tiles
chapter is considered to be a good idea, and everything else
concerning Vol. I.
> Greetings,
> Rita
>
> Von meinem iPhone gesendet
Gibt es Etoys für das iPhone?
> Am 16.12.2012 um 01:59 schrieb Edward Mokurai Cherlin
> <mokurai at sugarlabs.org>:
>
>> I haven't seen any comments. Without objection, I will proceed.
>>
>> On Wed, Dec 12, 2012 at 11:45 AM, Edward Mokurai Cherlin
>> <mokurai at sugarlabs.org> wrote:
>>> I have been thinking about Rita's suggestion to split the Etoys
>>> Reference Manual material into two volumes. This is how I see the
>>> split. Comments, please.
>>>
>>> Etoys Reference Manual
>>> outline
>>>
>>> Vol. I
>>>
>>> Etoys Programming
>>>
>>> Introduction
>>> Getting Started
>>> User Interface
>>> Basic Objects
>>> More Objects
>>> Common Tiles (everything common to Morphs)
>>> Less Common Tiles (every other category)
>>> Etoys Scripting
>>> Tile types and components (move from Common Tiles)
>>> Variable data types
>>> Custom events
>>> Script editor
>>> Running and stepping scripts
>>> Ticking
>>> Gold Box
>>> Menu
>>> Event-based programming
>>> Parallel programming (include Copies and Siblings)
>>> Glossary
>>> Further Reading
>>> Etoys by Example
>>> Kedama manual
>>> Waveplace tutorials
>>> etc.
>>> Credits
>>>
>>> Vol. II
>>>
>>> Etoys Internals
>>>
>>> Introduction
>>> This is not a manual of Squeak or Smalltalk
>>> From Etoys into Squeak: How and Why
>>> Squeak and Smalltalk: the irreducible minimum
>>> Object structure
>>> Objects
>>> Classes and Metaclasses
>>> Methods and Selectors
>>> Variable types
>>> Smalltalk syntax
>>> Accessing Squeak from Etoys
>>> Translating scripts to text
>>> Squeak objects on Etoys menus
>>> Etoys/Squeak Development Environment
>>> Players and Costumes
>>> Introspection and Development Tools
>>> Accessing Etoys Objects in Squeak
>>> Implementation of Etoys
>>> Squeak definitions of Morphs and other Etoys objects
>>> The Object Catalog
>>> Viewer Category Definitions
>>> Squeak definitions of Etoys Scripting Tiles
>>> Etoys Preferences
>>> Etoys Friendly Off
>>> Known Errors
>>> Mime Types
>>> Glossary
>>> Further Reading
>>> Squeak by Example
>>> Gnu Smalltalk Manual
>>> etc.
>>> Credits
--
Edward Mokurai (默雷/निशब्दगर्ज/نشبدگرج) Cherlin
Silent Thunder is my name, and Children are my nation.
The Cosmos is my dwelling place, the Truth my destination.
http://wiki.sugarlabs.org/go/Replacing_Textbooks
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