[etoys-dev] Translation of strings with arguments

Scott Wallace scott.wallace at squeakland.org
Tue Mar 6 21:07:20 EST 2012


On Mar 6, 2012, at 6:53 AM, Ricardo Moran wrote:
> On Tue, Mar 6, 2012 at 11:42 AM, Bert Freudenberg <bert at freudenbergs.de> wrote:
> (...)
> +#: Etoys-Scripting,NewVariableDialogMorph>>askUserForNewType
> +msgid ""
> +"Choose the TYPE\n"
> +"for {1}\n"
>  msgstr ""
> 
> +#: Etoys-Scripting,NewVariableDialogMorph>>askUserForNewType
> +msgid ""
> +"\n"
> +"(currently {2})"
> +msgstr ""
> 
> Hi, I don't think these last two need to be fixed. I copied them from the old implementation in Player>>chooseSlotTypeFor: so we should already have translations available for them.
> 
> Richo


… and as for the others,

> +#: Etoys-Scripting_Support,FollowingWatcher>>addCustomMenuItems:hand:
> +msgid "currently"
> +msgstr ""
> +
> +#: Etoys-Scripting_Support,FollowingWatcher>>addCustomMenuItems:hand:,FollowingWatcher>>chooseOffset
> +msgid "offset"
> +msgstr ""
> +
> +#: Etoys-Scripting_Support,FollowingWatcher>>attachmentEdgeString
> +msgid "choose attachment edge"
> +msgstr ""
> +
> +#: Etoys-Scripting_Support,FollowingWatcher>>attachmentEdgeString
> +msgid "now"
> +msgstr ""


… darn, old habits sneaking back again.  I'll fix :)

Thank you, Bert!

  -- Scott
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