[Etoys-notify] #6969 NORM Never A: Textual Player Refs in Imported Morphs

Zarro Boogs per Child bugtracker at laptop.org
Thu May 8 06:32:12 EDT 2008


#6969: Textual Player Refs in Imported Morphs
----------------------------+-----------------------------------------------
 Reporter:  dmoco           |       Owner:  etoys         
     Type:  defect          |      Status:  new           
 Priority:  normal          |   Milestone:  Never Assigned
Component:  etoys-activity  |     Version:                
 Keywords:                  |    Verified:  0             
 Blocking:                  |   Blockedby:                
----------------------------+-----------------------------------------------
 Attached is a simple rectangle morph with a textual script that swaps
 colours (created in a 3.9 image). For demonstrating the bug the script
 uses the player name instead of "self". When loaded into OLPC version the
 player ref is not corrected. More importantly I can create a textual
 script in the World player that references this morphs player *but* when I
 correct the player name in the morphs own script I still get
 UndefinedObject error. I have to recreate the script from scratch to get
 the reference to work.

 NB#1: Attached morph is the simplest way I could highlight the problem. It
 is by no means a trivial task to recreate textual scripts for my other
 (imported) morphs.

 NB#2: Happy to say that morphs saved/loaded from OLPC version appear OK in
 this respect (but only tested by reproducing attached morph).

-- 
Ticket URL: <http://dev.laptop.org/ticket/6969>
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