[etoys-notify] [SVN][802] Commit from Sugar Labs: Translation System by user cjl.: 701 of 714 messages translated (2 fuzzy).

commits at etoys.squeak.org commits at etoys.squeak.org
Tue Jun 14 23:49:12 EDT 2011


Repository: http://etoys.squeak.org/svn

Revision: 802
Author:   pootle
Date:     2011-06-15 03:49:12 +0000 (Wed, 15 Jun 2011)
Log Message:
-----------
Commit from Sugar Labs: Translation System by user cjl.: 701 of 714 messages translated (2 fuzzy).

Modified Paths:
--------------
    trunk/po/en_GB/Etoys.po

-------------- next part --------------
Modified: trunk/po/en_GB/Etoys.po
===================================================================
--- trunk/po/en_GB/Etoys.po	2011-06-15 03:48:34 UTC (rev 801)
+++ trunk/po/en_GB/Etoys.po	2011-06-15 03:49:12 UTC (rev 802)
@@ -1,141 +1,145 @@
 msgid ""
 msgstr ""
 "Project-Id-Version: eToys\n"
-"POT-Creation-Date: 2010-08-27 15:32-0000\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2011-05-29 20:28-0000\n"
 "PO-Revision-Date: 2010-08-27 15:32-0000\n"
 "Last-Translator: \n"
 "Language-Team: \n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=utf-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"X-Etoys-SystemVersion: etoys4.1 of 29 April 2010 update 2383 (repo v1295 of 25 August 2010)\n"
+"X-Generator: Translate Toolkit 1.7.0\n"
 "X-Etoys-Domain: Etoys\n"
+"X-Etoys-SystemVersion: etoys4.1 of 29 May 2011 update 2393\n"
 
-
 #: Language name as you'd like it to appear in the Languages menu
 msgid "Language-Name"
 msgstr "English (United Kingdom)"
 
 #: Directionality of language
 msgid "Language-Direction"
-msgstr ""
+msgstr "LTR"
 
-
 #: Etoys-Buttons,ButtonProperties_class>>defaultNameStemForInstances,EToyVocabulary_class>>masterOrderingOfCategorySymbols,ScriptableButton_class>>defaultNameStemForInstances
 msgid "button"
-msgstr ""
+msgstr "button"
 
 #: Etoys-Buttons,ButtonProperties>>establishEtoyLabelWording,ScriptActivationButton>>establishLabelWording
 msgid "click to run the script \"{1}\" in player named \"{2}\""
-msgstr ""
+msgstr "click to run the script \"{1}\" in player named \"{2}\""
 
 #: Etoys-Buttons,ButtonProperties>>setActionSelector
 msgid ""
 "Please type the selector to be sent to\n"
 "the target when this button is pressed"
 msgstr ""
+"Please type the selector to be sent to\n"
+"the target when this button is pressed"
 
 #: Etoys-Buttons,ButtonProperties>>setActWhen
 msgid "Choose one of the following conditions"
-msgstr ""
+msgstr "Choose one of the following conditions"
 
 #: Etoys-Buttons,ButtonProperties>>setActWhen,StandardScriptingSystem>>standardEventStati,StandardScriptingSystem>>statusHelpStringFor:
 msgid "mouseDown"
-msgstr ""
+msgstr "mouseDown"
 
 #: Etoys-Buttons,ButtonProperties>>setActWhen,StandardScriptingSystem>>standardEventStati,StandardScriptingSystem>>statusHelpStringFor:
 msgid "mouseStillDown"
-msgstr ""
+msgstr "mouseStillDown"
 
 #: Etoys-Buttons,ButtonProperties>>setActWhen,StandardScriptingSystem>>standardEventStati,StandardScriptingSystem>>statusHelpStringFor:
 msgid "mouseUp"
-msgstr ""
+msgstr "mouseUp"
 
 #: Etoys-Buttons,ButtonProperties>>setArguments
 msgid ""
 "Please type the arguments to be sent to the target\n"
 "when this button is pressed separated by periods"
 msgstr ""
+"Please type the arguments to be sent to the target\n"
+"when this button is pressed separated by periods"
 
 #: Etoys-Buttons,ButtonProperties>>setLabel
 msgid "Please a new label for this button"
-msgstr ""
+msgstr "Please a new label for this button"
 
 #: Etoys-Experimental,EToyCommunicatorMorph_class>>instanceReport
 msgid "IP Address\\Project\\Owner"
-msgstr ""
+msgstr "IP Address\\Project\\Owner"
 
 #: Etoys-Experimental,EToyCommunicatorMorph_class>>instanceReport
 msgid "Sorted by"
-msgstr ""
+msgstr "Sorted by"
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>doPopUp:event:for:,EToyProjectDetailsMorph>>fillInDetails,EToyProjectDetailsMorph>>popUpEntryNamed:,EToyProjectDetailsMorph>>popUpEntryNamed:menuTitle:
 msgid "(none)"
-msgstr ""
+msgstr "(none)"
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>expandButton
 msgid "More"
-msgstr ""
+msgstr "More"
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>expandButton
 msgid "Show more info on this project."
-msgstr ""
+msgstr "Show more info on this project."
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>fieldToDetailsMappings
 msgid "Author"
-msgstr ""
+msgstr "Author"
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>fieldToDetailsMappings
 msgid "Description"
-msgstr ""
+msgstr "Description"
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>fieldToDetailsMappings
 msgid "Region"
-msgstr ""
+msgstr "Region"
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>fieldToDetailsMappings
 msgid "Subject"
-msgstr ""
+msgstr "Subject"
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>fieldToDetailsMappings
 msgid "Tags"
-msgstr ""
+msgstr "Tags"
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>fieldToDetailsMappings
 msgid "Target Age"
-msgstr ""
+msgstr "Target Age"
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>rebuild
 msgid "Please describe this project"
-msgstr ""
+msgstr "Please describe this project"
 
 #: Etoys-Experimental,EToyProjectDetailsMorph>>rebuild,EToyProjectQueryMorph>>rebuild
 msgid "Project Name"
-msgstr ""
+msgstr "Project Name"
 
 #: Etoys-Experimental,EToyProjectHistoryMorph_class>>descriptionForPartsBin
 msgid "A tool that lets you navigate back to recently-visited projects"
-msgstr ""
+msgstr "A tool that lets you navigate back to recently-visited projects"
 
 #: Etoys-Experimental,EToyProjectHistoryMorph_class>>descriptionForPartsBin
 msgid "ProjectHistory"
-msgstr ""
+msgstr "ProjectHistory"
 
 #: Etoys-Experimental,EToyProjectHistoryMorph>>rebuild
 msgid "Jump..."
-msgstr ""
+msgstr "Jump..."
 
 #: Etoys-Experimental,EToyProjectQueryMorph>>rebuild
 msgid "Enter things to search for"
-msgstr ""
+msgstr "Enter things to search for"
 
 #: Etoys-Experimental,EToyProjectRenamerMorph>>cancelButton,TextPropertiesMorph>>rebuild
 msgid "Cancel"
-msgstr ""
+msgstr "Cancel"
 
 #: Etoys-Experimental,EToyProjectRenamerMorph>>cancelButton
 msgid "Cancel this Publish operation."
-msgstr ""
+msgstr "Cancel this Publish operation."
 
 #: Etoys-Experimental,EToyProjectRenamerMorph>>fieldForProjectName
 msgid ""
@@ -143,226 +147,229 @@
 "\n"
 " : < > | / \\ ? * \" ."
 msgstr ""
+"Pick a name 24 characters or less and avoid the following characters:\n"
+"\n"
+": < > | / \\ ? * \" ."
 
 #: Etoys-Experimental,EToyProjectRenamerMorph>>okButton
 msgid "Change my name and continue publishing."
-msgstr ""
+msgstr "Change my name and continue publishing."
 
 #: Etoys-Experimental,EToyProjectRenamerMorph>>okButton
 msgid "OK"
-msgstr ""
+msgstr "OK"
 
 #: Etoys-Experimental,EToyProjectRenamerMorph>>validateTheProjectName
 msgid "I do need a name for the project"
-msgstr ""
+msgstr "I do need a name for the project"
 
 #: Etoys-Experimental,EToyProjectRenamerMorph>>validateTheProjectName,EtoyLoginMorph>>doOK
 msgid "Please make the name 24 characters or less"
-msgstr ""
+msgstr "Please make the name 24 characters or less"
 
 #: Etoys-Experimental,EToyProjectRenamerMorph>>validateTheProjectName
 msgid "Please remove any funny characters from the name"
-msgstr ""
+msgstr "Please remove any funny characters from the name"
 
 #: Etoys-Experimental,EToyProjectRenamerMorph>>validateTheProjectName
 msgid "Sorry that name is already used"
-msgstr ""
+msgstr "Sorry that name is already used"
 
 #: Etoys-Experimental,EtoyLoginMorph>>doOK
 msgid "Please enter your login name"
-msgstr ""
+msgstr "Please enter your login name"
 
 #: Etoys-Experimental,EtoyLoginMorph>>doOK
 msgid "Please remove any funny characters"
-msgstr ""
+msgstr "Please remove any funny characters"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>borderPrototype:help:
 msgid "This border style cannot be used here"
-msgstr ""
+msgstr "This border style cannot be used here"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneFor2ndGradientColorPicker
 msgid "2nd gradient color"
-msgstr ""
+msgstr "2nd gradient colour"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForBorderColorPicker
 msgid "Border Color"
-msgstr ""
+msgstr "Border Colour"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForBorderColorPicker
 msgid "Border style"
-msgstr ""
+msgstr "Border style"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForBorderStyle,ObjectPropertiesMorph>>paneForBorderStyle
 msgid "Click to select a complex framed border"
-msgstr ""
+msgstr "Click to select a complex framed border"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForBorderStyle,ObjectPropertiesMorph>>paneForBorderStyle
 msgid "Click to select a complex inset border"
-msgstr ""
+msgstr "Click to select a complex inset border"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForBorderStyle,ObjectPropertiesMorph>>paneForBorderStyle
 msgid "Click to select a complex raised border"
-msgstr ""
+msgstr "Click to select a complex raised border"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForBorderStyle
 msgid "Click to select a simple colored border"
-msgstr ""
+msgstr "Click to select a simple coloured border"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForBorderStyle
 msgid "Click to select a simple inset border"
-msgstr ""
+msgstr "Click to select a simple inset border"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForBorderStyle
 msgid "Click to select a simple raised border"
-msgstr ""
+msgstr "Click to select a simple raised border"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForBorderWidth
 msgid "Border width"
-msgstr ""
+msgstr "Border width"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForBorderWidth
 msgid "Drag in here to change the border width"
-msgstr ""
+msgstr "Drag in here to change the border width"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForCornerRoundingToggle
 msgid " Rounded corners"
-msgstr ""
+msgstr " Rounded corners"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForCornerRoundingToggle
 msgid "Turn rounded corners on or off"
-msgstr ""
+msgstr "Turn rounded corners on or off"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForDropShadowToggle
 msgid " Drop shadow color"
-msgstr ""
+msgstr " Drop shadow colour"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForDropShadowToggle
 msgid "Turn drop shadows on or off"
-msgstr ""
+msgstr "Turn drop shadows on or off"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForGradientDirection
 msgid "Direction"
-msgstr ""
+msgstr "Direction"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForGradientDirection
 msgid "Drag in here to change the direction of the gradient"
-msgstr ""
+msgstr "Drag in here to change the direction of the gradient"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForGradientFillToggle
 msgid " Gradient fill"
-msgstr ""
+msgstr " Gradient fill"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForGradientFillToggle
 msgid "Turn gradient fill on or off"
-msgstr ""
+msgstr "Turn gradient fill on or off"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForGradientOrigin
 msgid "Drag in here to change the origin of the gradient"
-msgstr ""
+msgstr "Drag in here to change the origin of the gradient"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForGradientOrigin
 msgid "Origin"
-msgstr ""
+msgstr "Origin"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForLockedToggle
 msgid " Lock"
-msgstr ""
+msgstr " Lock"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForLockedToggle
 msgid "Turn lock on or off"
-msgstr ""
+msgstr "Turn lock on or off"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForMainColorPicker
 msgid "Color"
-msgstr ""
+msgstr "Colour"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForRadialGradientToggle
 msgid " Radial gradient"
-msgstr ""
+msgstr " Radial gradient"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForRadialGradientToggle
 msgid "Turn radial gradient on or off"
-msgstr ""
+msgstr "Turn radial gradient on or off"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForShadowOffset
 msgid "Drag in here to change the offset of the shadow"
-msgstr ""
+msgstr "Drag in here to change the offset of the shadow"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForShadowOffset
 msgid "Offset"
-msgstr ""
+msgstr "Offset"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForSolidFillToggle
 msgid " Solid fill"
-msgstr ""
+msgstr " Solid fill"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForSolidFillToggle
 msgid "Turn solid fill on or off"
-msgstr ""
+msgstr "Turn solid fill on or off"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForStickinessToggle
 msgid " Sticky"
-msgstr ""
+msgstr " Sticky"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>paneForStickinessToggle
 msgid "Turn stickiness on or off"
-msgstr ""
+msgstr "Turn stickiness on or off"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>rebuildOptionalButtons,ScriptableButton_class>>descriptionForPartsBin,ScriptableButton_class>>registerInFlapsRegistry,ScriptableButton_class>>registerInFlapsRegistry,ScriptableButton_class>>registerInFlapsRegistry
 msgid "Button"
-msgstr ""
+msgstr "Button"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>rebuildOptionalButtons
 msgid "open a button properties panel for the morph"
-msgstr ""
+msgstr "open a button properties panel for the morph"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>rebuildOptionalButtons
 msgid "open a text properties panel for the morph"
-msgstr ""
+msgstr "open a text properties panel for the morph"
 
 #: Etoys-Experimental,ObjectPropertiesMorph>>rebuildOptionalButtons
 msgid "Text"
-msgstr ""
+msgstr "Text"
 
 #: Etoys-Experimental,TextPropertiesMorph>>paneForApplyToWholeText
 msgid " Apply changes to entire text "
-msgstr ""
+msgstr " Apply changes to entire text "
 
 #: Etoys-Experimental,TextPropertiesMorph>>paneForApplyToWholeText
 msgid "Whether to apply style changes to entire text or just selection"
-msgstr ""
+msgstr "Whether to apply style changes to entire text or just selection"
 
 #: Etoys-Experimental,TextPropertiesMorph>>paneForAutoFitToggle
 msgid " Auto-Fit"
-msgstr ""
+msgstr " Auto-Fit"
 
 #: Etoys-Experimental,TextPropertiesMorph>>paneForAutoFitToggle
 msgid "Turn auto-fit on or off"
-msgstr ""
+msgstr "Turn auto-fit on or off"
 
 #: Etoys-Experimental,TextPropertiesMorph>>paneForMargins
 msgid "Drag in here to change the margins of the text"
-msgstr ""
+msgstr "Drag in here to change the margins of the text"
 
 #: Etoys-Experimental,TextPropertiesMorph>>paneForMargins
 msgid "Margins"
-msgstr ""
+msgstr "Margins"
 
 #: Etoys-Experimental,TextPropertiesMorph>>paneForTextColorPicker
 msgid "Text Color"
-msgstr ""
+msgstr "Text Colour"
 
 #: Etoys-Experimental,TextPropertiesMorph>>paneForWrappingToggle
 msgid " Wrapping"
-msgstr ""
+msgstr " Wrapping"
 
 #: Etoys-Experimental,TextPropertiesMorph>>paneForWrappingToggle
 msgid "Turn line wrapping on or off"
-msgstr ""
+msgstr "Turn line wrapping on or off"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "Accept"
-msgstr ""
+msgstr "Accept"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "B"
@@ -370,19 +377,19 @@
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "bold text"
-msgstr ""
+msgstr "bold text"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "cancel changes made and close panel"
-msgstr ""
+msgstr "cancel changes made and close panel"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "decrease kern"
-msgstr ""
+msgstr "decrease kern"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild,TextPropertiesMorph>>rebuild
 msgid "font changing"
-msgstr ""
+msgstr "font changing"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "I"
@@ -390,27 +397,27 @@
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "increase kern"
-msgstr ""
+msgstr "increase kern"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "italic text"
-msgstr ""
+msgstr "italic text"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "Kern+"
-msgstr ""
+msgstr "Kern+"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "Kern-"
-msgstr ""
+msgstr "Kern-"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "keep changes made and close panel"
-msgstr ""
+msgstr "keep changes made and close panel"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "Main"
-msgstr ""
+msgstr "Main"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "N"
@@ -422,15 +429,15 @@
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "narrow text"
-msgstr ""
+msgstr "narrow text"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "normal text"
-msgstr ""
+msgstr "normal text"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "open a main properties panel for the morph"
-msgstr ""
+msgstr "open a main properties panel for the morph"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "S"
@@ -438,15 +445,15 @@
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "Size"
-msgstr ""
+msgstr "Size"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "Style"
-msgstr ""
+msgstr "Style"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "struck out text"
-msgstr ""
+msgstr "struck out text"
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "U"
@@ -454,295 +461,304 @@
 
 #: Etoys-Experimental,TextPropertiesMorph>>rebuild
 msgid "underlined text"
-msgstr ""
+msgstr "underlined text"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "as object"
-msgstr ""
+msgstr "as object"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "basic"
-msgstr ""
+msgstr "basic"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "drag & drop"
-msgstr ""
+msgstr "drag & drop"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "fill & border"
-msgstr ""
+msgstr "fill & border"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols,StandardViewer>>likelyCategoryToShow
 msgid "geometry"
-msgstr ""
+msgstr "geometry"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "layout"
-msgstr ""
+msgstr "layout"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "miscellaneous"
-msgstr ""
+msgstr "miscellaneous"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "more geometry"
-msgstr ""
+msgstr "more geometry"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols,StandardViewer>>likelyCategoryToShow
 msgid "motion"
-msgstr ""
+msgstr "motion"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "observation"
-msgstr ""
+msgstr "observation"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "pen use"
-msgstr ""
+msgstr "pen use"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "scripting"
-msgstr ""
+msgstr "scripting"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "scripts"
-msgstr ""
+msgstr "scripts"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "search"
-msgstr ""
+msgstr "search"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "sound"
-msgstr ""
+msgstr "sound"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "tests"
-msgstr ""
+msgstr "tests"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "variables"
-msgstr ""
+msgstr "variables"
 
 #: Etoys-Protocols,EToyVocabulary_class>>vocabularySummary
 msgid "command"
-msgstr ""
+msgstr "command"
 
 #: Etoys-Protocols,EToyVocabulary_class>>vocabularySummary
 msgid "property"
-msgstr ""
+msgstr "property"
 
 #: Etoys-Protocols-Type_Vocabularies,PlayerType>>addExtraItemsToMenu:forSlotSymbol:
 msgid "tiles to get..."
-msgstr ""
+msgstr "tiles to get..."
 
 #: Etoys-Protocols-Type_Vocabularies,ScriptNameType>>defaultArgumentTile
 msgid "empty script"
-msgstr ""
+msgstr "empty script"
 
 #: Etoys-Scripting_Support,WatcherWrapper>>buildReadout:,WatcherWrapper>>reconstituteName
 msgid "{1}'s {2}"
-msgstr ""
+msgstr "{1}'s {2}"
 
 #: Etoys-Scripting_Tiles,ColorTileMorph>>addColorSwatch,ColorTileMorph>>updateWordingToMatchVocabulary,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "color"
-msgstr ""
+msgstr "colour"
 
 #: Etoys-Scripting_Tiles,CompoundTileMorph>>initialize,PhraseTileForTest>>setupCostume,PhraseTileForTest>>setupCostume
 msgid "No"
-msgstr ""
+msgstr "No"
 
 #: Etoys-Scripting_Tiles,CompoundTileMorph>>initialize,PhraseTileForTest>>setupCostume,PhraseTileForTest>>setupCostume
 msgid "Test"
-msgstr ""
+msgstr "Test"
 
 #: Etoys-Scripting_Tiles,CompoundTileMorph>>initialize,PhraseTileForTest>>setupCostume,PhraseTileForTest>>setupCostume
 msgid "Yes"
-msgstr ""
+msgstr "Yes"
 
 #: Etoys-Scripting_Tiles,FunctionNameTile>>setOperator:,PhraseTileMorph>>justDroppedInto:event:
+#, fuzzy
 msgid "parenthesized"
-msgstr ""
+msgstr "parentheses"
 
 #: Etoys-Scripting_Tiles,FunctionNameTile>>showOptions
 msgid "enclose within parentheses"
-msgstr ""
+msgstr "enclose within parentheses"
 
 #: Etoys-Scripting_Tiles,FunctionNameTile>>showOptions
 msgid "parentheses"
-msgstr ""
+msgstr "parentheses"
 
 #: Etoys-Scripting_Tiles,FunctionNameTile>>showOptions,FunctionTile>>addCustomMenuItems:hand:
 msgid "remove function"
-msgstr ""
+msgstr "remove function"
 
 #: Etoys-Scripting_Tiles,FunctionNameTile>>showOptions
 msgid "remove parentheses"
-msgstr ""
+msgstr "remove parentheses"
 
 #: Etoys-Scripting_Tiles,FunctionNameTile>>showOptions
 msgid "strip away the function call, leaving just its former argument in its place"
 msgstr ""
+"strip away the function call, leaving just its former argument in its place"
 
 #: Etoys-Scripting_Tiles,FunctionNameTile>>showOptions
 msgid "strip away the parenthesises"
-msgstr ""
+msgstr "strip away the parentheses"
 
 #: Etoys-Scripting_Tiles,FunctionTile_class>>defaultNameStemForInstances
 msgid "Function"
-msgstr ""
+msgstr "Function"
 
 #: Etoys-Scripting_Tiles,MenuTile>>initialize
 msgid "send to back"
-msgstr ""
+msgstr "send to back"
 
 #: Etoys-Scripting_Tiles,NumericReadoutTile_class>>supplementaryPartsDescriptions,NumericReadoutTile_class>>supplementaryPartsDescriptions
 msgid "A number readout for a Stack.  Shows current value.  Click and type the value."
 msgstr ""
+"A number readout for a Stack.  Shows current value.  Click and type the "
+"value."
 
 #: Etoys-Scripting_Tiles,NumericReadoutTile_class>>supplementaryPartsDescriptions
 msgid "A number readout for a Stack.  Shows current value.  Click and type the value.  Shift-click on title to edit."
 msgstr ""
+"A number readout for a Stack.  Shows current value.  Click and type the "
+"value.  Shift-click on title to edit."
 
 #: Etoys-Scripting_Tiles,NumericReadoutTile_class>>supplementaryPartsDescriptions
 msgid "Number (bare)"
-msgstr ""
+msgstr "Number (bare)"
 
 #: Etoys-Scripting_Tiles,NumericReadoutTile_class>>supplementaryPartsDescriptions
 msgid "Number (fancy)"
-msgstr ""
+msgstr "Number (fancy)"
 
 #: Etoys-Scripting_Tiles,NumericReadoutTile_class>>supplementaryPartsDescriptions
 msgid "Number (mid)"
-msgstr ""
+msgstr "Number (mid)"
 
 #: Etoys-Scripting_Tiles,ParameterTile>>bePossessive
 msgid "Player"
-msgstr ""
+msgstr "Player"
 
 #: Etoys-Scripting_Tiles,ParameterTile>>bePossessive,TileMorph>>bePossessive,TileMorph>>emblazonPlayerNameOnReferenceTileWithin:,TileMorph>>retargetFrom:to:
 msgid "'s"
-msgstr ""
+msgstr "'s"
 
 #: Etoys-Scripting_Tiles,PhraseTileForTest>>mouseDown:,ScriptEditorMorph>>addYesNoToHand
 msgid "TestTile"
-msgstr ""
+msgstr "TestTile"
 
 #: Etoys-Scripting_Tiles,PhraseTileForTimesRepeat>>mouseDown:
 msgid "Repeat Tile"
-msgstr ""
+msgstr "Repeat Tile"
 
-#: Etoys-Scripting_Tiles,PhraseTileForTimesRepeat>>setupCostume,PhraseTileForTimesRepeat>>setupCostume,TimesRow>>initialize
+#: Etoys-Scripting_Tiles,PhraseTileForTimesRepeat>>setupCostume,PhraseTileForTimesRepeat>>setupCostume,TimesRepeatMorph>>initialize,TimesRow>>initialize
 msgid "Repeat"
-msgstr ""
+msgstr "Repeat"
 
 #: Etoys-Scripting_Tiles,PhraseTileForTimesRepeat>>setupCostume,PhraseTileForTimesRepeat>>setupCostume
 msgid "Times"
-msgstr ""
+msgstr "Times"
 
 #: Etoys-Scripting_Tiles,PhraseTileMorph_class>>defaultNameStemForInstances
 msgid "PhraseTile"
-msgstr ""
+msgstr "PhraseTile"
 
 #: Etoys-Scripting_Tiles,PhraseTileMorph>>addCustomMenuItems:hand:
 msgid "Sprout a new scriptor around this phrase"
-msgstr ""
+msgstr "Sprout a new scriptor around this phrase"
 
 #: Etoys-Scripting_Tiles,PhraseTileMorph>>try
 msgid "evaluation error"
-msgstr ""
+msgstr "evaluation error"
 
 #: Etoys-Scripting_Tiles,RandomNumberTile_class>>registerInFlapsRegistry
 msgid "A random-number tile for use with tile scripting"
-msgstr ""
+msgstr "A random-number tile for use with tile scripting"
 
 #: Etoys-Scripting_Tiles,RandomNumberTile_class>>registerInFlapsRegistry
 msgid "A tile that will produce a random number in a given range"
-msgstr ""
+msgstr "A tile that will produce a random number in a given range"
 
 #: Etoys-Scripting_Tiles,RandomNumberTile_class>>registerInFlapsRegistry,RandomNumberTile_class>>registerInFlapsRegistry
 msgid "Random"
-msgstr ""
+msgstr "Random"
 
 #: Etoys-Scripting_Tiles,ScriptNameTile>>adjustHelpMessage
 msgid "The name of the script to which this operation applies"
-msgstr ""
+msgstr "The name of the script to which this operation applies"
 
 #: Etoys-Scripting_Tiles,SoundReadoutTile>>soundNameFromUser
 msgid "Sounds"
-msgstr ""
+msgstr "Sounds"
 
 #: Etoys-Scripting_Tiles,TileMorph_class>>defaultNameStemForInstances
 msgid "Tile"
-msgstr ""
+msgstr "Tile"
 
 #: Etoys-Scripting_Tiles,TileMorph>>addCustomMenuItems:hand:
 msgid "hand me this object"
-msgstr ""
+msgstr "hand me this object"
 
 #: Etoys-Scripting_Tiles,TileMorph>>addCustomMenuItems:hand:
 msgid "This tile refers to an actual graphical object; use this menu item to grab that object.  Caution!  This may remove the object from a place it really ought to stay."
 msgstr ""
+"This tile refers to an actual graphical object; use this menu item to grab "
+"that object.  Caution!  This may remove the object from a place it really "
+"ought to stay."
 
 #: Etoys-Scripting_Tiles,TileMorph>>options
 msgid "false"
-msgstr ""
+msgstr "false"
 
 #: Etoys-Scripting_Tiles,TileMorph>>options
 msgid "true"
-msgstr ""
+msgstr "true"
 
 #: Etoys-Scripting_Tiles,TilePadMorph>>addCustomMenuItems:hand:
 msgid "place in a function"
-msgstr ""
+msgstr "place in a function"
 
 #: Etoys-Scripting_Tiles,TilePadMorph>>addCustomMenuItems:hand:
 msgid "restore default tile"
-msgstr ""
+msgstr "restore default tile"
 
 #: Etoys-Scripting_Tiles,TimesRepeatTile>>initialize
 msgid "Do"
-msgstr ""
+msgstr "Do"
 
 #: Etoys-Scripting_Tiles,TimesRepeatTile>>initialize
 msgid "Script to repeat"
-msgstr ""
+msgstr "Script to repeat"
 
 #: Etoys-Scripting_Tiles,TimesRow>>initialize
 msgid "times"
-msgstr ""
+msgstr "times"
 
 #: Etoys-Scripting_Tiles,TypeListTile>>addCustomMenuItems:hand:
 msgid "choose type..."
-msgstr ""
+msgstr "choose type..."
 
 #: Etoys-Scripting_Tiles,TypeListTile>>addMenuIcon
 msgid "click here to choose a new type for this parameter"
-msgstr ""
+msgstr "click here to choose a new type for this parameter"
 
 #: Etoys-Scripting_Tiles,ViewerLine>>addCustomMenuItems:hand:
 msgid "show categories"
-msgstr ""
+msgstr "show categories"
 
 #: Etoys-Scripting,AllPlayersTool_class>>descriptionForPartsBin
 msgid "A tool showing all the players in your project"
-msgstr ""
+msgstr "A tool showing all the players in your project"
 
 #: Etoys-Scripting,AllPlayersTool_class>>descriptionForPartsBin,AllScriptsTool_class>>descriptionForPartsBin
 msgid "Scripting"
-msgstr ""
+msgstr "Scripting"
 
 #: Etoys-Scripting,AllPlayersTool>>addCustomMenuItems:hand:
 msgid "inspect"
-msgstr ""
+msgstr "inspect"
 
 #: Etoys-Scripting,AllPlayersTool>>addCustomMenuItems:hand:
 msgid "reinvigorate"
-msgstr ""
+msgstr "reinvigorate"
 
 #: Etoys-Scripting,AllPlayersTool>>addHeaderRow
 msgid "Players in this Project"
-msgstr ""
+msgstr "Players in this Project"
 
 #: Etoys-Scripting,AllPlayersTool>>helpString
 msgid ""
@@ -752,10 +768,15 @@
 "Click on the turquoise eye to open the player's viewer.\n"
 "Click on a player's name to obtain a tile representing it."
 msgstr ""
+"Each row represents an object, or \"player\" in the project.\n"
+"Click on the menu icon to get a menu of options concerning the player.\n"
+"Click on a player's picture to reveal its location.\n"
+"Click on the turquoise eye to open the player's viewer.\n"
+"Click on a player's name to obtain a tile representing it."
 
 #: Etoys-Scripting,AllPlayersTool>>presentHelp,AllPlayersTool_class>>defaultNameStemForInstances,AllPlayersTool_class>>descriptionForPartsBin
 msgid "Players"
-msgstr ""
+msgstr "Players"
 
 #: Etoys-Scripting,AllPlayersTool>>presentHelp
 msgid ""
@@ -766,38 +787,53 @@
 "Click on the turquoise eye to open the player's viewer.\n"
 "Click on a player's name to obtain a tile representing it."
 msgstr ""
+"\n"
+"Each row represents an object, or \"player\" in the project.\n"
+"Click on the menu icon to get a menu of options concerning the player.\n"
+"Click on a player's picture to reveal its location.\n"
+"Click on the turquoise eye to open the player's viewer.\n"
+"Click on a player's name to obtain a tile representing it."
 
 #: Etoys-Scripting,AllScriptsTool_class>>descriptionForPartsBin
 msgid "A tool allowing you to monitor and change the status of all scripts in your project"
 msgstr ""
+"A tool allowing you to monitor and change the status of all scripts in your "
+"project"
 
 #: Etoys-Scripting,AllScriptsTool_class>>registerInFlapsRegistry
 msgid "A tool that lets you control all the running scripts in your world"
-msgstr ""
+msgstr "A tool that lets you control all the running scripts in your world"
 
 #: Etoys-Scripting,AllScriptsTool_class>>registerInFlapsRegistry,AllScriptsTool_class>>registerInFlapsRegistry
 msgid "A tool that lets you see and control all the running scripts in your project"
 msgstr ""
+"A tool that lets you see and control all the running scripts in your project"
 
 #: Etoys-Scripting,AllScriptsTool>>addSecondLineOfControls
 msgid "all instances"
-msgstr ""
+msgstr "all instances"
 
 #: Etoys-Scripting,AllScriptsTool>>addSecondLineOfControls
 msgid "If checked, then entries for all instances will be shown, but if not checked, scripts for only one representative of each different kind of object will be shown.  Consult the help available by clicking on the purple ? for more information."
 msgstr ""
+"If checked, then entries for all instances will be shown, but if not "
+"checked, scripts for only one representative of each different kind of "
+"object will be shown.  Consult the help available by clicking on the purple "
+"? for more information."
 
 #: Etoys-Scripting,AllScriptsTool>>addSecondLineOfControls
 msgid "If checked, then only scripts that are paused or ticking will be shown"
-msgstr ""
+msgstr "If checked, then only scripts that are paused or ticking will be shown"
 
 #: Etoys-Scripting,AllScriptsTool>>addSecondLineOfControls
 msgid "tickers only"
-msgstr ""
+msgstr "tickers only"
 
 #: Etoys-Scripting,AllScriptsTool>>dismissButton
 msgid "Click here to remove this tool from the screen; you can get another one any time you want from the Widgets flap"
 msgstr ""
+"Click here to remove this tool from the screen; you can get another one any "
+"time you want from the Widgets flap"
 
 #: Etoys-Scripting,AllScriptsTool>>helpString
 msgid ""
@@ -830,146 +866,210 @@
 "\n"
 "This is an important distinction, and an unavoidable one because people sometimes want the deep sharing of sibling instances and sometimes they clearly do not.  But the truly understandable description of these concepts and distinctions certainly lies *ahead* of us!"
 msgstr ""
+"This tool allows you to see all the scripts for all the objects in this "
+"project.\n"
+"\n"
+"Sometimes you are only interested in those scripts that are ticking, or that "
+"are *ready* to tick when you hit the GO button (which are said to be "
+"\"paused.\")\n"
+"\n"
+"* Check \"tickers only\" if you only want to see such scripts -- i.e., scripts "
+"that are either paused or ticking.\n"
+"\n"
+"* If \"tickers only\" is *not* checked, then all scripts will be shown, "
+"whatever their status.\n"
+"\n"
+"* The other checkbox, labeled \"all instances\", only comes into play if you "
+"have created \"multiple sibling instances\" (good grief) of the same object, "
+"which share the same scripts; if you have such things, it is often "
+"convenient to see the scripts of just *one* such sibling, because it will "
+"take up less space and require less mindshare -- and note that you can "
+"control a script for an object *and* all its siblings from the menu of that "
+"one that you see, via menu items such as \"propagate status to siblings\".\n"
+"\n"
+"* If \"all instances\" is checked, scripts for all sibling instances will be "
+"shown, whereas if \"all instances\" is *not* checked, only one of each group "
+"of siblings will be selected to have its scripts shown.\n"
+"\n"
+"But how do you get \"multiple sibling instances\" of the same object?  There "
+"are several ways:\n"
+"\n"
+"(1)  Use the \"make a sibling instance\" or the \"make multiple siblings...\" "
+"menu item in the halo menu of a scripted object.\n"
+"\n"
+"(2)  Use the \"copy\" tile in a script.\n"
+"\n"
+"(3)  Request \"give me a copy now\" from the menu associated with the \"copy\" "
+"item in a Viewer.\n"
+"\n"
+"If you have on your screen multiple sibling instances of the same object, "
+"then you may or may want to see them all in the All Scripts tool, and that "
+"is what the \"all instances\" checkbox governs.\n"
+"\n"
+"Set \"all instances\" if you want a separate entry for each instance, as\n"
+"opposed to a single representative of that kind of object.\n"
+"\n"
+"Note that if you obtain a copy of an object by using the green halo handle, "
+"it will *not* be a sibling instance of the original.  It will in many ways "
+"seem to be, because it will start out its life having the same scripts as "
+"the original.  But it will then lead an independent life, so that changes to "
+"scripts of the original will not be reflected in it, and vice-versa.\n"
+"\n"
+"This is an important distinction, and an unavoidable one because people "
+"sometimes want the deep sharing of sibling instances and sometimes they "
+"clearly do not.  But the truly understandable description of these concepts "
+"and distinctions certainly lies *ahead* of us!"
 
 #: Etoys-Scripting,AllScriptsTool>>openUpButton
 msgid "open or close the lower portion that shows individual scripts"
-msgstr ""
+msgstr "open or close the lower portion that shows individual scripts"
 
 #: Etoys-Scripting,AllScriptsTool>>presentHelp,AllScriptsTool_class>>defaultNameStemForInstances,AllScriptsTool_class>>descriptionForPartsBin,AllScriptsTool_class>>registerInFlapsRegistry,AllScriptsTool_class>>registerInFlapsRegistry,AllScriptsTool_class>>registerInFlapsRegistry
 msgid "All Scripts"
-msgstr ""
+msgstr "All Scripts"
 
 #: Etoys-Scripting,CategoryViewer>>addHeaderMorph
 msgid ""
 "remove this pane from the screen\n"
 "don't worry -- nothing will be lost!."
 msgstr ""
+"remove this pane from the screen\n"
+"don't worry -- nothing will be lost!."
 
 #: Etoys-Scripting,CategoryViewer>>arrowSetterButtonFor:type:,CategoryViewer>>arrowSetterButton:args:
 msgid "drag from here to obtain an assignment phrase."
-msgstr ""
+msgstr "drag from here to obtain an assignment phrase."
 
 #: Etoys-Scripting,CategoryViewer>>chooseCategory
 msgid "category"
-msgstr ""
+msgstr "category"
 
 #: Etoys-Scripting,CategoryViewer>>infoButtonFor:,PlayerSurrogate>>rebuildRow
 msgid "Press here to get a menu"
-msgstr ""
+msgstr "Press here to get a menu"
 
 #: Etoys-Scripting,CategoryViewer>>phraseForCommandFrom:
 msgid ""
 "drag and drop to \n"
 "add a new script"
 msgstr ""
+"drag and drop to \n"
+"add a new script"
 
 #: Etoys-Scripting,CategoryViewer>>phraseForTest
 msgid "Press here to tear off a  TEST/YES/NO unit which you can drop into your script"
 msgstr ""
+"Press here to tear off a  TEST/YES/NO unit which you can drop into your "
+"script"
 
 #: Etoys-Scripting,CategoryViewer>>phraseForTimesRepeat
-msgid "Drag here to tear off a  Repeat/Times unit which you can drop into your script"
+#, fuzzy
+msgid "Drag here to tear off a Repeat/Times unit which you can drop into your script"
 msgstr ""
+"Press here to tear off a  TEST/YES/NO unit which you can drop into your "
+"script"
 
 #: Etoys-Scripting,CategoryViewer>>showCategoriesFor:
 msgid "can be found in the following categories"
-msgstr ""
+msgstr "can be found in the following categories"
 
 #: Etoys-Scripting,CategoryViewer>>showCategoriesFor:
 msgid "is in the following category"
-msgstr ""
+msgstr "is in the following category"
 
 #: Etoys-Scripting,CategoryViewer>>showCategoriesFor:
 msgid "this tile is not actually suitable for use with this kind of object"
-msgstr ""
+msgstr "this tile is not actually suitable for use with this kind of object"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "A tile holding a plain number"
-msgstr ""
+msgstr "A tile holding a plain number"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "A tile representing a function call.  Click on the function name or the arrows to change functions."
 msgstr ""
+"A tile representing a function call.  Click on the function name or the "
+"arrows to change functions."
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "A tile representing the object being scripted"
-msgstr ""
+msgstr "A tile representing the object being scripted"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "A tile that will produce a random number in a given range."
-msgstr ""
+msgstr "A tile that will produce a random number in a given range."
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:,ScriptEditorMorph>>handUserButtonDownTile,StandardScriptingSystem>>anyButtonPressedTiles,StandardScriptingSystem>>buttonDownTile
 msgid "button down?"
-msgstr ""
+msgstr "button down?"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:,ScriptEditorMorph>>handUserButtonUpTile,StandardScriptingSystem>>buttonUpTile,StandardScriptingSystem>>noButtonPressedTiles
 msgid "button up?"
-msgstr ""
+msgstr "button up?"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "function"
-msgstr ""
+msgstr "function"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "Gold Box"
-msgstr ""
+msgstr "Gold Box"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "number"
-msgstr ""
+msgstr "number"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "Reports whether the mouse button is down"
-msgstr ""
+msgstr "Reports whether the mouse button is down"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "Reports whether the mouse button is up"
-msgstr ""
+msgstr "Reports whether the mouse button is up"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:,RandomNumberTile>>initialize,RandomNumberTile>>updateWordingToMatchVocabulary
 msgid "random"
-msgstr ""
+msgstr "random"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "repeat"
-msgstr ""
+msgstr "repeat"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "Test/Yes/No panes for testing a condition."
-msgstr ""
+msgstr "Test/Yes/No panes for testing a condition."
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "TimesRepeat panes for running a section of code repeatedly."
-msgstr ""
+msgstr "TimesRepeat panes for running a section of code repeatedly."
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "test"
-msgstr ""
+msgstr "test"
 
 #: Etoys-Scripting,GoldBoxMenu>>initializeFor:
 msgid "tile for me"
-msgstr ""
+msgstr "tile for me"
 
 #: Etoys-Scripting,MethodMorph_class>>defaultNameStemForInstances
 msgid "Method"
-msgstr ""
+msgstr "Method"
 
 #: Etoys-Scripting,Player>>addIdiosyncraticMenuItemsTo:forSlotSymol:
 msgid "give me a copy now"
-msgstr ""
+msgstr "give me a copy now"
 
 #: Etoys-Scripting,Player>>addIdiosyncraticMenuItemsTo:forSlotSymol:
 msgid "hand me a picture of pen trail"
-msgstr ""
+msgstr "hand me a picture of pen trail"
 
 #: Etoys-Scripting,Player>>addInstanceVariable
 msgid "name for new variable: "
-msgstr ""
+msgstr "name for new variable: "
 
 #: Etoys-Scripting,Player>>addInstanceVariable
 msgid "var"
-msgstr ""
+msgstr "var"
 
 #: Etoys-Scripting,Player>>basicBeNotZero:
 msgid ""
@@ -977,6 +1077,9 @@
 "large for even a Sorcerer to handle.\n"
 "Please change your script."
 msgstr ""
+"Dividing by zero makes a number too\n"
+"large for even a Sorcerer to handle.\n"
+"Please change your script."
 
 #: Etoys-Scripting,Player>>basicRemoveSlotNamed:
 msgid ""
@@ -985,16 +1088,22 @@
 "this variable.  If there are, they may now be broken.\n"
 "You may need to fix them up manually."
 msgstr ""
+"Caution!  There may be scripts belonging to\n"
+"other objects that may rely on the presence of\n"
+"this variable.  If there are, they may now be broken.\n"
+"You may need to fix them up manually."
 
 #: Etoys-Scripting,Player>>basicRemoveSlotNamed:
 msgid ""
 "Sorry, {1} is in\n"
 "use in a script."
 msgstr ""
+"Sorry, {1} is in\n"
+"use in a script."
 
 #: Etoys-Scripting,Player>>basicRenameSlot:newSlotName:
 msgid "Caution!  References in texutally coded scripts won't be renamed."
-msgstr ""
+msgstr "Caution!  References in texutally coded scripts won't be renamed."
 
 #: Etoys-Scripting,Player>>beNotZero:
 msgid ""
@@ -1002,166 +1111,181 @@
 "\t\t\t\tlarge for even a Sorcerer to handle.\n"
 "\t\t\t\tPlease change your script."
 msgstr ""
+"Dividing by zero makes a number too\n"
+"\t\t\t\tlarge for even a Sorcerer to handle.\n"
+"\t\t\t\tPlease change your script."
 
 #: Etoys-Scripting,Player>>changeParameterTypeFor:
 msgid ""
 "Choose the TYPE\n"
 "for the parameter (currently {1})"
 msgstr ""
+"Choose the TYPE\n"
+"for the parameter (currently {1})"
 
 #: Etoys-Scripting,Player>>chooseSlotTypeFor:
 msgid ""
 "Choose the TYPE\n"
 "for {1}\n"
 msgstr ""
+"Choose the TYPE\n"
+"for {1}\n"
 
 #: Etoys-Scripting,Player>>chooseSlotTypeFor:
 msgid ""
 "\n"
 "(currently {2})"
 msgstr ""
+"\n"
+"(currently {2})"
 
 #: Etoys-Scripting,Player>>chooseUserSlot
 msgid "Please choose a variable"
-msgstr ""
+msgstr "Please choose a variable"
 
 #: Etoys-Scripting,Player>>defaultScriptName
 msgid "script"
-msgstr ""
+msgstr "script"
 
 #: Etoys-Scripting,Player>>handUserPictureOfPenTrail
 msgid "no pen trails present"
-msgstr ""
+msgstr "no pen trails present"
 
 #: Etoys-Scripting,Player>>infoFor:inViewer:,ScriptEditorMorph>>offerScriptorMenu,ScriptEditorMorph>>offerSimplerScriptorMenu
 msgid "add parameter"
-msgstr ""
+msgstr "add parameter"
 
 #: Etoys-Scripting,Player>>infoFor:inViewer:,ScriptEditorMorph>>offerScriptorMenu,ScriptEditorMorph>>offerSimplerScriptorMenu
 msgid "button to fire this script"
-msgstr ""
+msgstr "button to fire this script"
 
 #: Etoys-Scripting,Player>>infoFor:inViewer:
 msgid "destroy \""
-msgstr ""
+msgstr "destroy \""
 
 #: Etoys-Scripting,Player>>infoFor:inViewer:
 msgid "edit balloon help"
-msgstr ""
+msgstr "edit balloon help"
 
 #: Etoys-Scripting,Player>>infoFor:inViewer:,Player>>slotInfoButtonHitFor:inViewer:
 msgid "ok"
-msgstr ""
+msgstr "ok"
 
 #: Etoys-Scripting,Player>>infoFor:inViewer:,ScriptEditorMorph>>offerScriptorMenu,ScriptEditorMorph>>offerSimplerScriptorMenu
 msgid "remove parameter"
-msgstr ""
+msgstr "remove parameter"
 
 #: Etoys-Scripting,Player>>infoFor:inViewer:
 msgid "rename  \""
-msgstr ""
+msgstr "rename  \""
 
 #: Etoys-Scripting,Player>>methodInterfacesForInstanceVariablesCategoryIn:
 msgid "a variable defined by this object"
-msgstr ""
+msgstr "a variable defined by this object"
 
 #: Etoys-Scripting,Player>>newCostume
 msgid "choose a costume"
-msgstr ""
+msgstr "choose a costume"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "attempt repairs"
-msgstr ""
+msgstr "attempt repairs"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "browse class"
-msgstr ""
+msgstr "browse class"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "Choose a different vocabulary for this Viewer."
-msgstr ""
+msgstr "Choose a different vocabulary for this Viewer."
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "choose limit class..."
-msgstr ""
+msgstr "choose limit class..."
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "choose vocabulary..."
-msgstr ""
+msgstr "choose vocabulary..."
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "destroy all this object's scripts"
-msgstr ""
+msgstr "destroy all this object's scripts"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "expunge empty scripts"
-msgstr ""
+msgstr "expunge empty scripts"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "forget other costumes"
-msgstr ""
+msgstr "forget other costumes"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "impart scripts to..."
-msgstr ""
+msgstr "impart scripts to..."
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "inspect class"
-msgstr ""
+msgstr "inspect class"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:,ScriptInstantiation>>offerShiftedMenuIn:
 msgid "inspect morph"
-msgstr ""
+msgstr "inspect morph"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:,ScriptInstantiation>>offerShiftedMenuIn:
 msgid "inspect player"
-msgstr ""
+msgstr "inspect player"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "inspect this Viewer"
-msgstr ""
+msgstr "inspect this Viewer"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "inspect this Vocabulary"
-msgstr ""
+msgstr "inspect this Vocabulary"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "open a lexicon that has a type-in pane for search (not recommended!)"
-msgstr ""
+msgstr "open a lexicon that has a type-in pane for search (not recommended!)"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "open a window that shows the code for this object in traditional programmer format"
 msgstr ""
+"open a window that shows the code for this object in traditional programmer "
+"format"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "open lexicon with search pane"
-msgstr ""
+msgstr "open lexicon with search pane"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "open standard lexicon"
-msgstr ""
+msgstr "open standard lexicon"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "opens a Viewer directly on the rendered morph."
-msgstr ""
+msgstr "opens a Viewer directly on the rendered morph."
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "relaunch this Viewer"
-msgstr ""
+msgstr "relaunch this Viewer"
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "Specify what the limitClass should be for this Viewer -- i.e., the most generic class whose methods and categories should be considered here."
 msgstr ""
+"Specify what the limitClass should be for this Viewer -- i.e., the most "
+"generic class whose methods and categories should be considered here."
 
 #: Etoys-Scripting,Player>>offerAlternateViewerMenuFor:event:
 msgid "view morph directly"
-msgstr ""
+msgstr "view morph directly"
 
 #: Etoys-Scripting,Player>>offerGetterTiles:
 msgid ""
 "Choose the datum\n"
 "you want to extract from {1}'s {2}"
 msgstr ""
+"Choose the datum\n"
+"you want to extract from {1}'s {2}"
 
 #: Etoys-Scripting,Player>>offerGetterTiles:
 msgid ""
@@ -1169,62 +1293,73 @@
 "of data to get from\n"
 "{1}'s {2}"
 msgstr ""
+"Choose the TYPE\n"
+"of data to get from\n"
+"{1}'s {2}"
 
 #: Etoys-Scripting,Player>>offerGetterTiles:
 msgid "sorry -- no slots of that type"
-msgstr ""
+msgstr "sorry -- no slots of that type"
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:
 msgid "Add a new script that will work for this object and all of its siblings"
-msgstr ""
+msgstr "Add a new script that will work for this object and all of its siblings"
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:
 msgid "Add a new variable to this object and all of its siblings.  You will be asked to supply a name for it."
 msgstr ""
+"Add a new variable to this object and all of its siblings.  You will be "
+"asked to supply a name for it."
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:
 msgid "add a new script"
-msgstr ""
+msgstr "add a new script"
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:
 msgid "add a new variable"
-msgstr ""
+msgstr "add a new variable"
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:
-msgid "add search pane"
+msgid "add a search pane"
 msgstr ""
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:,ScriptEditorMorph>>offerScriptorMenu,ScriptEditorMorph>>offerSimplerScriptorMenu,ScriptInstantiation>>offerMenuIn:
 msgid "choose this to obtain a tile which represents the object associated with this script"
 msgstr ""
+"choose this to obtain a tile which represents the object associated with "
+"this script"
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:,ScriptEditorMorph>>offerScriptorMenu,ScriptEditorMorph>>offerSimplerScriptorMenu,ScriptInstantiation>>offerMenuIn:,ScriptInstantiation>>offerShiftedMenuIn:
 msgid "grab this object"
-msgstr ""
+msgstr "grab this object"
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:
 msgid "If you have misplaced the object that this Viewer is looking at, use this item to (try to) make it visible"
 msgstr ""
+"If you have misplaced the object that this Viewer is looking at, use this "
+"item to (try to) make it visible"
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:,ScriptInstantiation>>offerMenuIn:
 msgid "more..."
-msgstr ""
+msgstr "more..."
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:,ScriptEditorMorph>>offerScriptorMenu,ScriptEditorMorph>>offerSimplerScriptorMenu,ScriptInstantiation>>offerMenuIn:
 msgid "reveal this object"
-msgstr ""
+msgstr "reveal this object"
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:
 msgid "This will actually pick up the object this Viewer is looking at, and hand it to you.  Click the (left) button to drop it"
 msgstr ""
+"This will actually pick up the object this Viewer is looking at, and hand it "
+"to you.  Click the (left) button to drop it"
 
 #: Etoys-Scripting,Player>>offerViewerMenuFor:event:,ScriptEditorMorph>>offerScriptorMenu,ScriptEditorMorph>>offerSimplerScriptorMenu,ScriptInstantiation>>offerMenuIn:
 msgid "tile representing this object"
-msgstr ""
+msgstr "tile representing this object"
 
 #: Etoys-Scripting,Player>>renameScript:
 msgid "Script Name"
-msgstr ""
+msgstr "Script Name"
 
 #: Etoys-Scripting,Player>>renameScript:
 msgid ""
@@ -1233,10 +1368,14 @@
 "textually coded.  Go back to tile scripts\n"
 "and try again.  Humble apologies."
 msgstr ""
+"Sorry, we do not permit you to rename\n"
+"classic-tiled scripts that are currently\n"
+"textually coded.  Go back to tile scripts\n"
+"and try again.  Humble apologies."
 
 #: Etoys-Scripting,Player>>renameSlot:
 msgid "New name for \""
-msgstr ""
+msgstr "New name for \""
 
 #: Etoys-Scripting,Player>>runScript:
 msgid ""
@@ -1244,46 +1383,49 @@
 "a script named \"{2}\".\n"
 "It must have been deleted or renamed."
 msgstr ""
+"Oops, object \"{1}\" no longer has\n"
+"a script named \"{2}\".\n"
+"It must have been deleted or renamed."
 
 #: Etoys-Scripting,Player>>setLocation:
 msgid "Expected a Point but instead got "
-msgstr ""
+msgstr "Expected a Point but instead got "
 

@@ Diff output truncated at 50000 characters. @@


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