[Seaside] call/answer problem in 2.6b1.136?

Boris Popov boris at deepcovelabs.com
Tue Apr 17 00:31:40 UTC 2007


Hmm, looks like the change to add render notification had broken my
confirmation dialogs, reverting to previous implementation (attached)
fixes the problem. More specifically, 'call'ing the dialog in the new
version and waiting for a Boolean 'answer' never even got to rendering
phase and returned nil straight into 'expected boolean' error :)

I haven't had a chance to dig deeper and I need to push this release
out, but if someone could explain the motivation for this change, I may
figure it out sooner.

Cheers!

-Boris

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boris at deepcovelabs.com

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