[Seaside] FWD: Re: [squeak-dev] [ANN] Croquet OpenGL on
Squeaksource (Re: Trying to load ALienOpenGL into 4.1 alpha...)
lenglish5 at cox.net
Fri May 28 03:35:34 UTC 2010
(Andreas Raab responded to this with:
This is your problem. CroquetGL has not been tested on Pharo. I suspect
Pharo 1.0 has still the dreadful "SmalltalkImage current platformName". )
Is AlienOpenGL still an option?
On 5/27/10 7:54 PM, Lawson English wrote:
> Darn, tried that with the latest update of Seaside 3.0a. I had to
> use Monticello directly, rather than Installer. 'OpenGL example."
> returned the error MessageNotUnderstood: SystemDictionary>>platformName
> On 3/22/10 11:04 PM, Andreas Raab wrote:
>> On 3/22/2010 7:27 PM, Lawson English wrote:
>>> Croquet OpenGL is dependent on all sorts of things. Have you managed to
>>> get Croquet working in a modernish version of Squeak/Pharo?
>> (you will need an updated 4.1 trunk image - I've promoted
>> Form>>flipVertically to core in the process of making this package)
>> From http://www.squeaksource.com/CroquetGL
>> The OpenGL interface from Croquet for consumption in other contexts.
>> Supports OpenGL 1.4 plus extensions.
>> To install, first load the FFI via:
>> (Installer repository: 'http://source.squeak.org/FFI')
>> install: 'FFI-Pools';
>> install: 'FFI-Kernel';
>> install: 'FFI-Tests'.
>> then load CroquetGL:
>> (Installer repository: 'http://www.squeaksource.com/CroquetGL')
>> install: '3DTransform';
>> install: 'OpenGL-Pools';
>> install: 'OpenGL-Core'.
>> When everything has loaded, try the example:
>> OpenGL example.
>> Important Windows Note:
>> In order to use Croquet on Windows, you must make sure your VM is set
>> to support OpenGL instead of D3D by default. To do this, press F2 or
>> go to the system menu, into the "Display and Sound" section and
>> ensure the preference "Use OpenGL (instead of D3D" is ENABLED.
>> - Andreas
More information about the seaside