Windoze Sound

kc shesha at televar.com
Fri Feb 6 16:46:22 UTC 1998


hi,

	I just want to mention something which helped the Sound playing on my
machine (Win 95 166 Mhz MMX). I just downloaded 1.31 and the sound
examples played the same as they did on a fresh 1.30: POORLY. Meaning
that there was an annoying metronome-like ticking accompanying the
playback of ALL the examples i tried. Here is my simple little quick fix
for the SoundPlayer:

initialize	
"SoundPlayer initialize"	
"Details: BufferMSecs represents a tradeoff between latency and quality.
If BufferMSecs is too low, the sound will not play smoothing, especially
during other activities. If it is too high, there will be an overly long
time lag between when a sound buffer is submitted to be played and when
that sound is actually heard. It is typically in the range 50-200."
"SoundPlayer initialize; shutDown; startUp"	

	SamplingRate _ 11025.	
	BufferMSecs _ 200.	
	Stereo _ true.	
	UseReverb _ true.

	Just changing the SamplingRate to 11025 fixed everything (as it did for
1.30). The original setting was 22050. I would like to add that i tried
this twice: the 1st time, the stereoBachFuge played back at half
speed/pitch, so I threw out the whole download and tried again with a
freshie. The 2nd time, everything worked fine and now all the examples
work fine (?). 

	I want to thank everyone for the EXCELLENT work on 1.31 and the whole
Squeak project. I also want to thank everyone involved in the "Win 95
look/feel" work: WAY COOL!!! I mainly use Squeak for its musical
capabilities and the additions to 1.31 are so SWEET :-) THANK YOU!!!

ken





More information about the Squeak-dev mailing list