Squeak 2.1 now available
Dan Ingalls
DanI at wdi.disney.com
Tue Jul 7 15:04:06 UTC 1998
Matt (and all) -
>I just followed the instructions for making my Squeak 2.0 Win32 image
>'think' it was 2.1, and then auto updated the latest changes. As we do
>not yet have an updated VM for 2.1 on Win32 (do we?), I used the
>existing VM. Bad things happened immediately. (In particular, the
>image hangs when entering a project, for example. A manual interrupt
>shows that the image is repeatedly halted with 'bad bitblt arg
>(fraction?) proceed to convert'). Given the nature of the released 2.1
>changes, I suspect that either I have missed a step somewhere, or that
>we really do need the 2.1 VM before incorporating the 2.1 updates on
>Win32.
>
>I might suggest that others on Win32 hold off a bit until a 2.1 VM is
>available, or the problem is otherwise resolved.
Thanks for your alert!
I apologize for suggesting that this should be simple. I thought it would only be a problem with text flow in odd containers (which could happen if you entered a couple of the PlayWithMe projects), but I didn't check it carefully.
I will look at this in detail, and try to put together a little "forward compatibility" package that would let you go forward without a new VM (unless new VMs get relased first (and they will be backward compatible)).
- Dan
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