Life

Gerardo Richarte core.lists.squeak at core-sdi.com
Wed Dec 1 13:31:43 UTC 1999


	Does anybody have an implementation of life for Squeak?

	The point is: I've done one, using BitBlt, or Form, or Canvases or
something like one of those (I don't remember which). The cells where
directly pixels, and I used pixelValueAt: aPoint (I think) to access it.
I tried this approach becouse I think that it'll faster to access, and
ofcourse faster to draw on the screen... but it's still slow.
	My intention is to make an infinite life field (without bounds).
	So... does anybody have a fast implementation of this?

	Alive Bye!
	Richie++
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