[Bug]FreeCell. Already fixed?

Torge Husfeldt jean-jaques.gelee at gmx.de
Wed Dec 8 13:31:34 UTC 1999


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Squeakers, Gamers.

Some time ago I asked for the presence of a special bug in
FreeCell and was asked to describe a way to reproduce it.
Now I finally got round to it and it appears to be still active.
I included a snapshot of my FreeCellBoard as a Morph
(I hope this works).
Now in this situation you may move the eight of spades(?)
(in the 3rd collumn form the left in the fourth row) into
the free collumn (but not form there to the red nine on the left).
This is not possible by moving the cards one by one, so
this is a bug. Are there any fixes to FreeCell not included
in updates up to 1686 ?

Thanks, Torge

P.S.: was anyone able to continue the game from the=20
attached file?

P.P.S.: Is there a way to directly write compressed morphs from squeak
(shouldn't be much of a problem provided you know what you're doing and
have a zlib.dll (zlob.so) handy)? Saves about 80%.


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<DIV><FONT face=3DArial size=3D2>Squeakers, Gamers.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Some time ago I asked for the presence =
of a special=20
bug in</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>FreeCell and was asked to describe a =
way to=20
reproduce it.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Now I finally got round to it and it =
appears to be=20
still active.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>I included a snapshot of my =
FreeCellBoard as a=20
Morph</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>(I hope this works).</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Now in this situation you may move =
the&nbsp;eight=20
of spades(?)</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>(in the 3rd collumn form the left in =
the fourth=20
row) into</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>the free collumn (but not form there to =
the red=20
nine on the left).</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>This is not possible by moving the =
cards one by=20
one, so</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>this is a bug. Are there any fixes to =
FreeCell not=20
included</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>in updates up to 1686 ?</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Thanks, Torge</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>P.S.: was anyone able to continue the =
game from the=20
</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>attached file?</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>P.P.S.: Is there a way to directly =
write compressed=20
morphs from squeak</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>(shouldn't be much of a problem =
provided you know=20
what you're doing and</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>have a zlib.dll (zlob.so) handy)? Saves =
about=20
80%.</FONT></DIV>
<DIV>&nbsp;</DIV></BODY></HTML>

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