InstantMessaging alpha release...
Scott Wallace
Scott.Wallace at disney.com
Fri Dec 24 01:19:48 UTC 1999
Dean,
What a terrific thing to be doing! This will make a qualitative
difference to the experience of using Squeak, particularly for those
of us who spend a high percentage of our waking hours in a Squeak
image.
I got your code, got a registered ICQ number from Mirabalis, and
already had an AIM identity, so I fired up an image, filed in your
code, and executed the precipitating do-it.
However, it was not successful. I got the "Messaging" window, but
when I hit the "Connect" button, I quickly fell into a debugger,
"primitive failed", in Socket.primSocket:connectTo:port:.
Do I perhaps need some custom plug-in, or some custom vm, in order to
use this stuff successfully? Or could it be that the debug-notifier
is the "normal" way of responding to a request to connect to a user
who is presently offline?
I'm eager to start using this, but for the moment am stuck...
-- Scott
At 5:58 PM -0500 12/23/99, Dean Pu Mao wrote:
>Some of you here wanted my instant messaging stuff, so here it is! Let me
>know how you like it. Better yet, send me an instant message how you like
>it! ICQ and AIM messaging are both supported. ICQ contact list is
>supported, but the AIM buddy list is not yet supported. You'll need a
>registered ICQ number from Mirabilis and a registered Screen Name from
>AOL to correctly use my client.
>
>Get the changesets here: http://instantmessaging.swiki.net
>
>Dino
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