InstantMessaging alpha release...

Scott Wallace Scott.Wallace at disney.com
Fri Dec 24 01:19:48 UTC 1999


Dean,

What a terrific thing to be doing!  This will make a qualitative 
difference to the experience of using Squeak, particularly for those 
of us who spend a high percentage of our waking hours in a Squeak 
image.

I got your code, got a registered ICQ number from Mirabalis, and 
already had an AIM identity, so I fired up an image,  filed in your 
code, and executed the precipitating do-it.

However, it was not successful.  I got the "Messaging" window, but 
when I hit the "Connect" button, I quickly fell into a debugger, 
"primitive failed", in Socket.primSocket:connectTo:port:.

Do I perhaps need some custom plug-in, or some custom vm, in order to 
use this stuff successfully?  Or could it be that the debug-notifier 
is the "normal" way of responding to a request to connect to a user 
who is presently offline?

I'm eager to start using this, but for the moment am stuck...

   -- Scott
 

At 5:58 PM -0500 12/23/99, Dean Pu Mao wrote:
>Some of you here wanted my instant messaging stuff, so here it is!  Let me
>know how you like it.  Better yet, send me an instant message how you like
>it!  ICQ and AIM messaging are both supported.  ICQ contact list is
>supported, but the AIM buddy list is not yet supported.  You'll need a
>registered ICQ number from Mirabilis and a registered Screen Name from
>AOL to correctly use my client.
>
>Get the changesets here:  http://instantmessaging.swiki.net
>
>Dino





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