Squeak3D Plugin Issues

Raab, Andreas Andreas.Raab at disney.com
Fri Mar 19 19:21:31 UTC 1999


Thanks,

I must have missed the method when I prepared the change set for the
renaming of the inst vars. Your fix is correct.

  Andreas
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+===== Andreas Raab ========= (andreasr at wdi.disney.com) ==+
| Walt Disney Imagineering        Phone: +1 818 544 5016  I
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+======< http://isgwww.cs.uni-magdeburg.de/~raab >========+


> ----------
> From: 	Andrew C. Greenberg
> Reply To: 	squeak at cs.uiuc.edu
> Sent: 	Tuesday, March 16, 1999 9:51 PM
> To: 	squeak at cs.uiuc.edu
> Cc: 	recipient list not shown
> Subject: 	Squeak3D Plugin Issues
> Importance: 	High
> 
> Checking out B3DEnginePlugin, I had trouble compiling because various 
> global variables appeared improperly declared.  It seems that 
> B3DShaderPlugin was the culprit, apparently having an older version 
> of declareCVarsIn: on the class side which apparently were not 
> updated after some variable names were changed.  The following 
> appears to lead to a clean compile:
> 
> 
> declareCVarsIn: cg
> 	cg var: 'litVertex' declareC:'float *litVertex'.
> 	cg var: 'primLight' declareC:'float *primLight'.
> 	cg var: 'primMaterial' declareC:'float *primMaterial'.
> 	cg var: 'l2vDirection' declareC:'float l2vDirection[3]'.
> 	cg var: 'l2vSpecDir' declareC:'float l2vSpecDir[3]'.
> 	cg var: 'vtxInColor' declareC:'float vtxInColor[4]'.
> 	cg var: 'vtxOutColor' declareC:'float vtxOutColor[4]'.
> 	cg var: 'l2vDistance' declareC:'double l2vDistance'.
> 	cg var: 'lightScale' declareC:'double lightScale'.
> 





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