Morphic
Dan Ingalls
Dan.Ingalls at disney.com
Fri Nov 19 07:09:53 UTC 1999
> Some morphs when rotated/zoomed seem to be bit zoomed/etc. Since most
>morphs are polygons, etc, couldn't we just scale them, rather than use
>pixel rotation and zooming ( reserving it purely for bitmap morphs).
>
> I'm still thinking about improving the base morphic transformation code...
Daniel -
Check with us before spending a lot of time on it.
This is a current and high priority project at SqC. Yes polygons and curves should just rotate and scale, and plus be anti-aliased, too. It's coming. Andreas has a plan, and I'm going to help jack up the car while he changes the engine. It just takes time.
- Dan
More information about the Squeak-dev
mailing list
|