TeamTool/Version-Management for Squeak?
Carl Gundel
morphic at hotmail.com
Fri Oct 22 15:43:37 UTC 1999
I'm concerned that resorting to a version control system that is not written
in Squeak itself would be a big mistake. Why would we want to lose control
of such an important Squeak feature? If version control is written in C for
performance (if it isn't fast enough in Smalltalk), that C code should be
generated by Squeak itself from Smalltalk sources. Of course, nobody here
needs my permission to do whatever they like, but I just have to say it
while the burner is still hot. ;-)
As it says on the squeak.org homepage: "How is Squeak important? Squeak
extends the fundamental Smalltalk philosophy of complete openness -- where
everything is available to see, understand, modify, and extend for whatever
purpose -- to include even the VM"
Just my humble opinion,
-Carl
>On Thu, 21 Oct 1999 Doug Way wrote:
>
> >On Thu, 21 Oct 1999, Stefan Matthias Aust wrote:
>
> > The result looks very much like ENVY - if done right. Where's the
> > advantage? Well, you can build on proven technology which already has a
> > working client server mode. You omit envy's
>one-big-unknown-contents-file.
> > It's no closed source and -- hopefully - less expensive.
> >
> > And if you don't go for ENVY (Doug, I'd really like to hear your
>arguments
> > why you think ENVY's approach is better) but follow by ideas about what
> > sharing units of work means, CVS looks even better.
>
>I didn't rule out that an implementation based on CVS was possible. I was
>mainly concerned about the implementation issue of using a file to
>represent each method... this would result in tens of thousands of files
>to represent a regular Squeak image. This seemed like it might be a
>problem... although maybe it wouldn't be a big deal. (I suppose there are
>CVS repositories out there containing tens of thousands of files...)
>
>The fact that CVS is open source and already handles client server stuff
>is a big plus.
<snip>
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