help with flaps in morphic

Scott Wallace Scott.Wallace at disney.com
Fri Sep 3 14:34:07 UTC 1999


Jay,

If you want to park a window on a flap and have it show there as a thumbnail...

First, be certain that the Preference "fastDragWindowForMorphic" is set to false.  When fast-window-drag is true, window-drag is indeed faster, but it is not a true "drag-and-drop" operation, so many standard "drag-and-drop" protocols are not honored -- for example, flaps intended to open up on drag-over won't open up, and window drops intended to embed won't embed.

Now, if you have the Preference "allowSysWindowEmbedding" set to true, then when you drop a window onto a willing-to-accommodate flap, it will get embedded into the flap rather than float above it.

Finally, if the full-sized window appears in the flap rather than a thumbnail version, it means that you don't have the flap set up for thumbnailing; the default "Tools" and "Supplies" flaps *are* set up for thumbnailing, the others are not.  To change this setting for any flap (or for *any* paste-up morph for that matter), use the "start/stop showing thumbnails" item in the "playfield options" submenu that you get when you use the red halo menu for the open flap.

Hope this helps,

  -- Scott

At 5:30 AM -0400 9/3/99, Jay Hardesty wrote:
>Hello - I used to be able to park objects on flaps by
>choosing 'suspend parts bin behavior' from the menu
>and then dragging a window over the flap.  The preferences
>'use global flaps' is true, and 'project viewers onto flaps'
>is true. But now when I drag say a morphic workspace
>over the exposed flap, the morphic window won't attach
>itself to the flap.  In the past a shrunken version of the
>window would appear on the flap.  Can anyone tell me
>what I'm doing wrong?
>I'm using version 2.5 (mac-ppc vm)
>Thanks for any help.
>Jay Hardesty
>jayh at panix.com





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