Squeak on PlayStation? + (Squeak Games...)

Bijan Parsia bparsia at email.unc.edu
Thu Apr 13 01:14:23 UTC 2000


On Thu, 13 Apr 2000, [iso-8859-1] Ali Chamas wrote:

[snip]
> Whats the news on that? Are we winning? When i first
> discovered the potential of Squeak, i felt like my
> game developer dreams had been answered. I really
> didn't feel like developing with the weight of C++,
> Smalltalk is way more elegant.

Easier too.

> When i posted this issue, i didn't get much of a
> reply.

What issue? What reply were you expecting?

Some small games have been developed in Squeak. I'd love to get ahold of
SqueakStarLogo, which was demoed at Squeak end. Some folks have talked
about interactive fiction.

If it's about playstation, well, I'm afraid I don't have one and am not
really a VM porter type anyway (actually, only a relatively few folks on
the list are; all praise to those souls, of course!). My mom has one, I
think, but she's 400 miles away ;)

> I'm assuming a lot of the Squeak community is
> business-application oriented,

Why assume that?

> and may not see the
> same potential of having Squeak running on such mass
> marketed consoles as i most certainly do!!

I don't know...what's the potential? Does the playstation have a good
price/performance ratio? But it uses a TV screen, yes? Bit ugly for most
things and I don't have a TV anyway.

I guess it would be fun to drop by someone's house with a CD and boot up
Squeak on their playstation. But then they'd probably have me arrested for
tresspassing.

> Creative game developers need good tools to work with,
> less crap to deal with (hardware, OS), and more
> freedom to prove their artistic ability.
             ^^^^
             Use?

> The answer is
> Squeak.

I suppose...if I knew what the question was! :)

> I would love to know of these updates, as i believe
> that getting a deal with Sony would be revolutionary!

Why? I'm afraid I don't see the revolution. If you mean breaking Sony's
stranglehold on development tools for the Playstation (keeping in mind
that I know nothing about such matters), then I'd be surprised if Sony
would grant a licence that entailed them losing money or even diminishing
profits. So, no revolution of that sort, alas.

> Thanks for your response,

You're welcome. I hope it was all you desired.

Cheers,
Bijan Parsia.





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