squeak_sk at hotmail.com
Tue Apr 11 17:58:30 UTC 2000
Do You know, how Squeak's object structure looks like?
I know, that it has variable-length header. I want to know, how it looks
like bit by bit.
And I want to know, where I can find more information about:
- object format (structure)
- pimitives and Virtual Machine.
e-mail: squeak_sk at hotmail.com
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