[FIX] FreeCell dnd fix

Dan Ingalls Dan.Ingalls at disney.com
Tue Jun 13 02:40:36 UTC 2000


>Dan Ingalls wrote:
>> The first of these (now update #2317) breaks FreeCell.  Even if you create a new game, dragging is broken (though double-clicking seems still to work). 

Michael Rueger <m.rueger at acm.org> replied almost immediately...
>The attached file fixes this (and the DoubleClickExample).
>The last update changed the selector used for notifying drag starts from
>drag: to startDrag: and I didn't check for implementors of drag:.

Thank you, Michael -

What a team!  You people are great.

	- Dan






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