Why aren't these Disney Python jobs for Squeak?
Randal L. Schwartz
merlyn at stonehenge.com
Fri Sep 22 16:29:53 UTC 2000
>>>>> "Paul" == Paul Fernhout <pdfernhout at kurtz-fernhout.com> writes:
Paul> Obviously, Squeak has things that Python+C doesn't have
And vice versa. Until this works:
halfdome.holdit.com>> cd /tmp/merlyn-squeak-play/
halfdome.holdit.com>> ls
Squeak2.8.changes Squeak2.8.image SqueakV2.sources
halfdome.holdit.com>> squeak -headless
Segmentation fault
1083038176 CursorWithMask>beCursor
1083038084 Cursor class>currentCursor:
1083037992 InputSensor>currentCursor:
1083037900 Cursor>show
1082995260 SystemDictionary>snapshot:andQuit:
1082995168 ScreenController>snapshotAndQuit
1082994780 SelectionMenu>invokeOn:
1082994688 ScreenController>controlActivity
1082994596 Controller>controlLoop
1082994504 Controller>startUp
1082994292 [] in ControlManager>activeController:
1082994384 [] in BlockContext>newProcess
halfdome.holdit.com>>
we don't have Squeak as a scripting language. Python can trivially do
this. *** Aside: is anyone aware of this or working on this? ***
I can't imagine a CGI "script" written in Squeak no matter how well
the design would be... the startup cost of launching a new image is
probably too high. Of course, they say that about Perl all the time,
so the point is not to startup a new image - witness Comanche et. al.
--
Randal L. Schwartz - Stonehenge Consulting Services, Inc. - +1 503 777 0095
<merlyn at stonehenge.com> <URL:http://www.stonehenge.com/merlyn/>
Perl/Unix/security consulting, Technical writing, Comedy, etc. etc.
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