[BUG][FIX]TextMorph initializeRe: How to add slot for Scripting?
Karl Ramberg
karl.ramberg at chello.se
Thu Apr 12 18:04:10 UTC 2001
Ned Konz wrote:
>
> I've made changes to allow Scripting access to TextMorph
> font changes. But I can't get it to work.
>
> Does anyone have any suggestions?
>
> from preamble:
>
> "Change Set: TextMorphFontNumberInScripting-nk
> Date: 12 April 2001
> Author: Ned Konz
>
> This is an attempt to add Scripting access to TextMorph
> font changes.
>
> However, despite the fact that I've changed this and done
>
> StandardScriptingSystem initialize
>
> the new slot doesn't yet appear in the text category.
I don't understand these issues either. I have to admit, I have
never understood TextMorph. I found a bug and fixed it while
poking around, though.
It seems the slots for TextMorphs are held somewere else, this line
does not show up either in the basic category
(basic (
(slot characters 'The characters in my contents' string readWrite player
getCharacters player setCharacters:))))
Karl
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