[BUG]World has a one pixel green frame.
Raab, Andreas
Andreas.Raab at disney.com
Sat Feb 3 10:48:20 UTC 2001
Funny you should mention this; below is a message from Bob on the issue. The
solution is as trivial as "World borderWidth: 0" :-) Oh, and what
constitutes this as a [BUG]?! ;-)
Cheers,
- Andreas
> -----Forwarded Message-----
> From: Bob Arning [mailto:arning at charm.net]
> Sent: Friday, February 02, 2001 6:52 PM
> To: Alan.Kay at disney.com; Dan.Ingalls at disney.com;
> Ted.Kaehler at disney.com;
> Raab, Andreas; John.Maloney at disney.com; Rose, Kim;
> Scott.Wallace at disney.com; arning at charm.net; Rueger, Michael
> Subject: WorldDrawCleanup-ar
>
>
> Andreas,
>
> It's interesting to see your changes in WorldDrawCleanup-ar.
> About a year ago I was wrestling with an oddity wrt screen
> redraws. I had an image morph that completely filled the
> world, but sometimes there appeared to be a faint border that
> wasn't part of the image. I finally tracked it down to the
> fact that the world had a one-pixel light green border which
> was sometimes drawn and sometimes not. With this change, the
> border is now reappearing regularly (my world has an
> InfiniteForm as its fill style). I mention this because we
> may start getting lots of questions about the ring around the
> world and also to raise the question whether a border width
> of zero would be a better default for new worlds.
>
> Cheers,
> Bob
>
> -----Original Message-----
> From: Karl Ramberg [mailto:karl.ramberg at chello.se]
> Sent: Saturday, February 03, 2001 2:50 AM
> To: squeak at cs.uiuc.edu
> Cc: recipient list not shown
> Subject: [BUG]World has a one pixel green frame.
>
>
> Well, I don't know if this is a bug, but when Squeak
> is in a window the world has a one pixel green frame/ border.
> I think I have seen this as a general issue with
> PasteUpMorphs .
>
> Karl
>
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