Developing RPG (Tile-based graphics with transparency)
Andrew C. Greenberg
werdna at mucow.com
Mon Jul 30 00:18:14 UTC 2001
Agreed. I wrote one years ago, and don't remember it being very
challenging.
I regret I am fluffed to capacity with projects at the moment, but if
someone else is excited enough to play, there is an on-Line spec:
ftp://ftp.gmd.de/if-
archive/infocom/interpreters/specification/zmach06e.pdf
On Sunday, July 29, 2001, at 05:11 PM, Alan Kay wrote:
>>
>> Wouldn't it be nice to combine the power of Squeak with this virtual
>> Z-machine?
>
> Yes it would! Any volunteers to do the port? Should be "pretty
> easy" .....
>
> P.S. My friend Douglas Adams did perhaps the tour de force Infocom
> game. It would be nice to bring this back to life in his memory.
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