[ENH] B3D Acceleration for X

Bert Freudenberg bert at isg.cs.uni-magdeburg.de
Sun May 20 00:30:29 UTC 2001


Hi folks,

this is the X specific part for Andreas' new B3DAcceleratorPlugin.

When you compiled it (extract into src dir, configure, make), put
B3DAcceleratorPlugin.so into the current directory where you start Squeak
from.  The VM is lacking two exports so you need to change
platform.exports before compiling a new VM (see NOTES). See Squeak3D.log
for errors.

You can get a VM and the plugin compiled for Linux here (219 K):
http://wwwisg.cs.uni-magdeburg.de/~bert/squeak/b3dAccel-linux.tar.gz

Complaints, success stories etc. are welcome, as usual. However, most
credits go to Andreas Raab - this is just awesome!!! :-)

-- Bert

PS to Andreas: Can you put this into sqOpenGLRenderer.h?
	#elif defined(UNIX)
	#include <GL/glx.h>
	#include "sqUnixOpenGL.h"

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