[BUG][Etoy] Can't set scaleFactor on Morph/Player
Scott Wallace
scott.wallace at squeakland.org
Wed Nov 28 20:49:34 UTC 2001
Hi, Jerry,
Please say more about how this error happened. How did you "try to
set the scaleFactor..."?
Was it through a viewer or tile scriptor in the etoy system?
I've just tried setting scaleFactors manually (from an etoy viewer)
and programatically (from an etoy scriptor) for various objects in a
3.2a system and all appeared to be well.
Or perhaps you wrote direct Smalltalk code using a Scriptor in
"textual mode," in which you sent a message (perhaps #scale: or
#scaleFactor:) to some object, perhaps self, which you reasonably
expected should respond to it?
(If that's the case, note that the "self" of the etoy script is a
Player object and that the protocol for setting the scaleFactor is
#setScaleFactor:.)
Or perhaps you were manually sending #scale: to some object from an
Inspector???
Cheers,
-- Scott
At 11:11 AM -0800 11/28/01, Jerry Balzano wrote:
>If you try to set the scaleFactor of a morph (or should I say morph's
>player?), I get a walkback window headed "MessageNotUnderstood: scale:". I
>first discovered this using v3.2a, but the problem also appears in v3.0.
>
>While I'm at it, and since I'm preparing to talk about
>Squeak/Morphic/Scripting to some middle school students, it would be great
>if I could get my discourse straightened out with regard to morphs and
>players, so that I can give them (and myself!) at least a quick and dirty
>"mental model" of what is going on.
>
>Thanks!!
>
> - Jerry B
>
>
>-------------------------
>Dr. Gerald J. Balzano
>Teacher Education Program
>Dept of Music
>Laboratory for Comparative Human Cognition
>Cognitive Science Program
>UC San Diego
>La Jolla, CA 92093
>(619) 822-0092
>gjbalzano at ucsd.edu
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