Game Programming in Squeak
Lex Spoon
lex at cc.gatech.edu
Mon Oct 29 18:20:13 UTC 2001
Jon Hylands <jon at huv.com> wrote:
> On Mon, 29 Oct 2001 21:44:30 +1100, you wrote:
>
> > I know the ability to program 3D shoot-em-ups isn't exactly priority number
> > 1 for the Squeak movement, but I do believe it certainly fits into the
> > scheme of things so I'm hoping the question doesn't seem out of line.
>
> As anyone who has done any serious 3D game development realizes,
> Squeak will probably never be fast enough to do a "modern"
> first-person shooter.
>
Most 3D game developers don't have much experience with high-level
languages like Squeak, so they don't really know.
More to the point, however, forget about "modern". Let's aim for
"good".
-Lex
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