Balloon3D Question

Karl Ramberg karl.ramberg at chello.se
Sun Sep 2 09:15:38 UTC 2001


Blend rule 37:
"37" rgbMul:with:
But I think 3d objects are rendered to their own "2d canvas"
before being sent to the bitBlt so this mode will not affect
two Ballon3d objects within the same "world"
Two wonderland on top of each other will do some of this
but I have not tested...
Karl

> Eddie Cottongim wrote:
> 
> Hi,
> Can I use Balloon3d to set blending modes ? I'm looking for a
> multiplicative blend mode (source*dest) for lightmapping. I'm having
> fun playing with lightmapping and I'd like to take advantage
> of hardware support if Balloon3d has it.
> 
> I think I have to use Balloon.. BitBlt & friends don't have the blend
> mode i'm looking for. If I should be using another approach, let me
> know!
> 
> Thanks,
> Eddie




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