[Q] Making a button immune to mouse clicks
Ned Konz
ned at bike-nomad.com
Sun Apr 14 18:52:22 UTC 2002
On Sunday 14 April 2002 11:22 am, Martin Drautzburg wrote:
> I believe, if I want to be able to drag I cannot have the button
> respond to a single click because a drag always starts with a
> click. So I'd have to use doubleClick to expand/collapse. Right ?
No. You can separately receive click and startDrag events. You get a
click before you get a doubleClick event. Try this in a Workspace:
m _ Morph new.
m on: #click send: #value to: [ m color: Color red ].
m on: #startDrag send: #value to: [ m color: Color orange. ActiveHand
grabMorph: m ].
m on: #doubleClick send: #value to: [ m color: Color green ].
m openInHand.
> I don't want to use the halo for dragging.
That's understandable.
> Some things I don't understand yet:
>
> do submorphs always appear *above* its owning morph ?
Depends on how you implement fullDrawOn: . You could re-implement it
and go the other way; the default version in Morph draws the parent
first.
> If an area is covered by a morph and a sumborph which one will
> receive the mouse events ?
Depends. There is mouseDownPriority that can be used to tweak this.
--
Ned Konz
http://bike-nomad.com
GPG key ID: BEEA7EFE
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