bert at isg.cs.uni-magdeburg.de
Mon Apr 22 09:16:40 UTC 2002
On 20 Apr 2002, Cees de Groot wrote:
> I can't find any implementation of the OpenGL glue necessary to make the
> OpenGL-based B3D accelarator plugin work under Unix. As this seems a
> relatively simpel task, I can't imagine that such a thing doesn't exist yet.
> Is it available somewhere, or do I need to roll my own?
Haven't found the time to put this into the SF tree, yet ...
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